Game Opcodes:Set Occupancy Group
From FFXIV Classic Wiki
Sets a group for another group to occupy/have ownership of.
- Opcode - 0x187
- Data Size - 64 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint64 | 8 Bytes | firstGroup | The group to be assigned occupancy of another group. |
0x08 | uint32 | 4 Bytes | groupType | The type of group involved, generally PlayerPartyGroup (10001). Investigate more. |
0x10 | uint64 | 8 Bytes | secondGroup | The group to be occupied by the first group. |
0x18 | uint32 | 4 bytes | unknown | Always 0xFFFFFFFF. Possibly group type assigned also but unneeded for monsters? |
Notes
- A list of the groupType are in _group
- A list of names the regionID links to is in xtx_placeName.
- hateType workvalue works based on whether a group is set as occupied by another at the time of hateType being called.
- It is not retroactive and will need to be called again if the OccupancyGroup changes to ensure correct name label colour.
Visual Layout
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | firstGroup | groupType | 00 | 00 | 00 | 00 | ||||||||||
0x10 | secondGroup | unknown | 00 | 00 | 00 | 00 | ||||||||||
0x20 | ||||||||||||||||
0x30 | ||||||||||||||||
0x40 | ||||||||||||||||
0x50 | ||||||||||||||||
0x60 | ||||||||||||||||
0x70 | ||||||||||||||||
0x80 | ||||||||||||||||
0x90 | ||||||||||||||||
0xA0 |