User contributions
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- 15:38, 4 August 2018 (diff | hist) . . (+6) . . Game Opcodes:Set Chocobo Ride (→Data)
- 15:38, 4 August 2018 (diff | hist) . . (-10) . . Game Opcodes:Set Chocobo Ride (→Visual Layout)
- 15:37, 4 August 2018 (diff | hist) . . (+1,370) . . N Game Opcodes:Set Chocobo Ride (Created page with "Sets the name of the Chocobo the player owns. :; Opcode - 0x197 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - ??? == Data == {| class="wikitable sortable" w...")
- 15:35, 4 August 2018 (diff | hist) . . (-12) . . Game Opcodes (→Zone Channel)
- 13:32, 4 August 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 13:31, 4 August 2018 (diff | hist) . . (+133) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 13:00, 4 August 2018 (diff | hist) . . (+107) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 15:33, 3 August 2018 (diff | hist) . . (+385) . . Game Opcodes:Set SpecialEventWork
- 15:22, 3 August 2018 (diff | hist) . . (+89) . . Game Opcodes:Set SpecialEventWork
- 15:21, 3 August 2018 (diff | hist) . . (+6) . . Game Opcodes:Set SpecialEventWork
- 15:18, 3 August 2018 (diff | hist) . . (+1,664) . . N Game Opcodes:Set SpecialEventWork (Created page with "Sets the SpecialEventWork fields in the LUA WorldMaster object. This is used to flag the system if a special event is in progress. It effects a few NPCs and the bomb dance emo...")
- 15:10, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Set Emnity Indicator (current)
- 15:08, 3 August 2018 (diff | hist) . . (+40) . . Game Opcodes (→Zone Channel)
- 15:07, 3 August 2018 (diff | hist) . . (0) . . m Game Opcodes:Set Retainer Star (ChangeSystemStat) (Ioncannon moved page Game Opcodes:ChangeSystemStat to Game Opcodes:Set Retainer Star (ChangeSystemStat)) (current)
- 15:07, 3 August 2018 (diff | hist) . . (+63) . . N Game Opcodes:ChangeSystemStat (Ioncannon moved page Game Opcodes:ChangeSystemStat to Game Opcodes:Set Retainer Star (ChangeSystemStat)) (current)
- 15:07, 3 August 2018 (diff | hist) . . (+1,293) . . N Game Opcodes:Set Retainer Star (ChangeSystemStat) (Created page with "Changes the LUA player object's <code>SystemFlag</code> values. There is a whole array of flags, but the only place the <code>SystemFlag</code> is used is setting the ☆ abov...")
- 14:50, 3 August 2018 (diff | hist) . . (-7) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (→Visual Layout) (current)
- 14:49, 3 August 2018 (diff | hist) . . (-74) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (→Values)
- 14:49, 3 August 2018 (diff | hist) . . (+629) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat)
- 14:04, 3 August 2018 (diff | hist) . . (+7) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (→Visual Layout)
- 14:03, 3 August 2018 (diff | hist) . . (+1,094) . . N Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (Created page with "Changes the LUA player object's <code>NetStatSystem</code> values. Used to set the AFK and GM icons. :; Opcode - 0x145 :; Source - Server :; Data Size - 0x8 bytes :; Requirem...")
- 13:55, 3 August 2018 (diff | hist) . . (+6) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 13:54, 3 August 2018 (diff | hist) . . (-14) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 13:54, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 13:53, 3 August 2018 (diff | hist) . . (-26) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 13:53, 3 August 2018 (diff | hist) . . (-13) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 13:53, 3 August 2018 (diff | hist) . . (-61) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 13:53, 3 August 2018 (diff | hist) . . (+435) . . Game Opcodes:Set Emnity Indicator (→Data)
- 13:49, 3 August 2018 (diff | hist) . . (+11) . . Game Opcodes:Set Emnity Indicator (→Visual Layout)
- 13:48, 3 August 2018 (diff | hist) . . (-53) . . Game Opcodes:Set Emnity Indicator
- 13:47, 3 August 2018 (diff | hist) . . (+1,226) . . N Game Opcodes:Set Emnity Indicator (Created page with "Moves the actor's head to look at an XYZ position. The speed of the animation can be changed. :; Opcode - 0x195 :; Source - Server :; Data Size - 0x08 bytes :; Requirements -...")
- 13:31, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Show Countdown (→Data)
- 13:30, 3 August 2018 (diff | hist) . . (+32) . . Game Opcodes:Show Countdown (→Data)
- 13:29, 3 August 2018 (diff | hist) . . (+8) . . Game Opcodes:Countdown Started (current)
- 13:29, 3 August 2018 (diff | hist) . . (-2) . . Game Opcodes:Countdown Started (→Visual Layout)
- 13:29, 3 August 2018 (diff | hist) . . (+1,442) . . N Game Opcodes:Countdown Started (Created page with "Sent by the client when the player starts a countdown with <code>/countdown</code>. A custom count value may be specified. :; Opcode - 0x0CF :; Source - Client :; Data Size -...")
- 13:26, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Starting/Ending Cutscene (→Visual Layout)
- 13:25, 3 August 2018 (diff | hist) . . (+9) . . Game Opcodes:Starting/Ending Cutscene
- 13:24, 3 August 2018 (diff | hist) . . (-91) . . Game Opcodes:Starting/Ending Cutscene
- 13:24, 3 August 2018 (diff | hist) . . (+1,403) . . N Game Opcodes:Starting/Ending Cutscene (Created page with "Sent by the client when the player starts a cutscene. :; Opcode - 0x0CE :; Source - Client :; Data Size - 48 bytes :; Requirements - None == Data == {| class="wikitable sor...")
- 13:13, 3 August 2018 (diff | hist) . . (-8) . . Game Opcodes:EntrustItem (→Visual Layout)
- 13:13, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:EntrustItem (→Visual Layout)
- 13:13, 3 August 2018 (diff | hist) . . (+1,123) . . N Game Opcodes:EntrustItem (Created page with "Sets the currently stored items in the Armour. It is simply a flag if the player has the item stored or not. This is why all extra details are deleted when items are stored....")
- 13:06, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Play Animation/Effect (→Data) (current)
- 13:06, 3 August 2018 (diff | hist) . . (+1,336) . . N Game Opcodes:Do Emote (Created page with "Plays an emote animation and sends the given emote description to the log. :; Opcode - 0x0E0 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None == Data == {...") (current)
- 13:02, 3 August 2018 (diff | hist) . . (+1,022) . . N Game Opcodes:Play Animation/Effect (Created page with "Plays an animation on the actor. Check Animation Codes. Does not lockup movement. :; Opcode - 0x0E0 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None =...")
- 12:51, 3 August 2018 (diff | hist) . . (+34) . . Game Opcodes:Show/Hide Weapon (current)
- 12:51, 3 August 2018 (diff | hist) . . (+1,170) . . N Game Opcodes:Show/Hide Weapon (Created page with "Shows and Hides the head and weapon slots. Used in response to the <code>/display</code> command. :; Opcode - 0x0E4 :; Source - Server :; Data Size - 0x8 bytes :; Requirements...")
- 12:34, 3 August 2018 (diff | hist) . . (-137) . . Game Opcodes:Set Actor Quest Icon (→Modes) (current)
- 12:34, 3 August 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor Quest Icon
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