User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 10:55, 3 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 10:55, 3 September 2018 (diff | hist) . . (+1,982) . . N Game Opcodes:Set Actor SubState (Created page with "Sets the actor's SubStat parameters. These effect various passive animations. :; Opcode - 0x144 :; Source - Server :; Data Size - 0x28 bytes :; Requirements - Must play an Ba...")
- 10:50, 3 September 2018 (diff | hist) . . (-4) . . Game Opcodes (→Zone Channel)
- 14:27, 19 August 2018 (diff | hist) . . (+162) . . Game Opcodes:SetPushEventConditionWithTriggerBox (→Data)
- 13:33, 19 August 2018 (diff | hist) . . (+2,395) . . N Game Opcodes:SetPushEventConditionWithTriggerBox (Created page with "Sets a push event trigger to this actor. "Push" events are collision tested events, this one specifically setting a trigger box around the actor. This seems to be some kind of...")
- 13:27, 19 August 2018 (diff | hist) . . (+2,540) . . N Game Opcodes:SetPushEventConditionWithFan (Created page with "Sets a push event trigger to this actor. "Push" events are collision tested events, this one specifically setting a trigger fan around the actor. :; Opcode - 0x170 :; Source...")
- 13:23, 19 August 2018 (diff | hist) . . (+110) . . Game Opcodes:SetPushEventConditionWithCircle (→Notes)
- 13:21, 19 August 2018 (diff | hist) . . (+53) . . Game Opcodes:SetPushEventConditionWithCircle (→Visual Layout)
- 13:21, 19 August 2018 (diff | hist) . . (0) . . Game Opcodes:SetPushEventConditionWithCircle (→Visual Layout)
- 13:21, 19 August 2018 (diff | hist) . . (+2,178) . . N Game Opcodes:SetPushEventConditionWithCircle (Created page with "Sets a push event trigger to this actor. "Push" events are collision tested events, this one specifically setting a trigger circle around the actor. :; Opcode - 0x16F :; Sour...")
- 13:13, 19 August 2018 (diff | hist) . . (+60) . . Game Opcodes:SetEmoteEventCondition (→Visual Layout)
- 13:13, 19 August 2018 (diff | hist) . . (+71) . . Game Opcodes:SetEmoteEventCondition (→Data)
- 13:11, 19 August 2018 (diff | hist) . . (+1,452) . . N Game Opcodes:SetEmoteEventCondition (Created page with "Sets an emote event trigger to this actor. Theoretically causes an emote to trigger this event, however it has not been successfully trigger yet. :; Opcode - 0x16C :; Source...")
- 13:08, 19 August 2018 (diff | hist) . . (+1,535) . . N Game Opcodes:SetNoticeEventCondition (Created page with "Sets a notice event trigger to this actor. It is still not confirmed what a "notice event" is, but almost every actor has this. It might be just to allow KickEvents to happen,...")
- 13:06, 19 August 2018 (diff | hist) . . (0) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 13:06, 19 August 2018 (diff | hist) . . (0) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 13:05, 19 August 2018 (diff | hist) . . (-1) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 13:05, 19 August 2018 (diff | hist) . . (+1,448) . . N Game Opcodes:SetTalkEventCondition (Created page with "Sets a talk event trigger to this actor. If a player starts a talk event (selects an actor and hits enter), this event will fire. :; Opcode - 0x12E :; Source - Server :; Data...")
- 16:41, 4 August 2018 (diff | hist) . . (+227) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 16:39, 4 August 2018 (diff | hist) . . (+90) . . Game Opcodes:Set Chocobo Ride (current)
- 16:38, 4 August 2018 (diff | hist) . . (+6) . . Game Opcodes:Set Chocobo Ride (→Data)
- 16:38, 4 August 2018 (diff | hist) . . (-10) . . Game Opcodes:Set Chocobo Ride (→Visual Layout)
- 16:37, 4 August 2018 (diff | hist) . . (+1,370) . . N Game Opcodes:Set Chocobo Ride (Created page with "Sets the name of the Chocobo the player owns. :; Opcode - 0x197 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - ??? == Data == {| class="wikitable sortable" w...")
- 16:35, 4 August 2018 (diff | hist) . . (-12) . . Game Opcodes (→Zone Channel)
- 14:32, 4 August 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 14:31, 4 August 2018 (diff | hist) . . (+133) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 14:00, 4 August 2018 (diff | hist) . . (+107) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 16:33, 3 August 2018 (diff | hist) . . (+385) . . Game Opcodes:Set SpecialEventWork
- 16:22, 3 August 2018 (diff | hist) . . (+89) . . Game Opcodes:Set SpecialEventWork
- 16:21, 3 August 2018 (diff | hist) . . (+6) . . Game Opcodes:Set SpecialEventWork
- 16:18, 3 August 2018 (diff | hist) . . (+1,664) . . N Game Opcodes:Set SpecialEventWork (Created page with "Sets the SpecialEventWork fields in the LUA WorldMaster object. This is used to flag the system if a special event is in progress. It effects a few NPCs and the bomb dance emo...")
- 16:10, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Set Emnity Indicator (current)
- 16:08, 3 August 2018 (diff | hist) . . (+40) . . Game Opcodes (→Zone Channel)
- 16:07, 3 August 2018 (diff | hist) . . (0) . . m Game Opcodes:Set Retainer Star (ChangeSystemStat) (Ioncannon moved page Game Opcodes:ChangeSystemStat to Game Opcodes:Set Retainer Star (ChangeSystemStat)) (current)
- 16:07, 3 August 2018 (diff | hist) . . (+63) . . N Game Opcodes:ChangeSystemStat (Ioncannon moved page Game Opcodes:ChangeSystemStat to Game Opcodes:Set Retainer Star (ChangeSystemStat)) (current)
- 16:07, 3 August 2018 (diff | hist) . . (+1,293) . . N Game Opcodes:Set Retainer Star (ChangeSystemStat) (Created page with "Changes the LUA player object's <code>SystemFlag</code> values. There is a whole array of flags, but the only place the <code>SystemFlag</code> is used is setting the ☆ abov...")
- 15:50, 3 August 2018 (diff | hist) . . (-7) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (→Visual Layout) (current)
- 15:49, 3 August 2018 (diff | hist) . . (-74) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (→Values)
- 15:49, 3 August 2018 (diff | hist) . . (+629) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat)
- 15:04, 3 August 2018 (diff | hist) . . (+7) . . Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (→Visual Layout)
- 15:03, 3 August 2018 (diff | hist) . . (+1,094) . . N Game Opcodes:Set Actor Icon (ChangeActorExtraStat) (Created page with "Changes the LUA player object's <code>NetStatSystem</code> values. Used to set the AFK and GM icons. :; Opcode - 0x145 :; Source - Server :; Data Size - 0x8 bytes :; Requirem...")
- 14:55, 3 August 2018 (diff | hist) . . (+6) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 14:54, 3 August 2018 (diff | hist) . . (-14) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 14:54, 3 August 2018 (diff | hist) . . (0) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 14:53, 3 August 2018 (diff | hist) . . (-26) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 14:53, 3 August 2018 (diff | hist) . . (-13) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 14:53, 3 August 2018 (diff | hist) . . (-61) . . Game Opcodes:Set Emnity Indicator (→Hate Values)
- 14:53, 3 August 2018 (diff | hist) . . (+435) . . Game Opcodes:Set Emnity Indicator (→Data)
- 14:49, 3 August 2018 (diff | hist) . . (+11) . . Game Opcodes:Set Emnity Indicator (→Visual Layout)
- 14:48, 3 August 2018 (diff | hist) . . (-53) . . Game Opcodes:Set Emnity Indicator
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)