User contributions
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- 01:50, 23 June 2019 (diff | hist) . . (+9) . . Game Opcodes:Event Result (→Data) (current)
- 01:40, 23 June 2019 (diff | hist) . . (0) . . Game Opcodes:EndClientOrderEvent (→Data)
- 01:40, 23 June 2019 (diff | hist) . . (0) . . Game Opcodes:EndClientOrderEvent (→Data)
- 01:39, 23 June 2019 (diff | hist) . . (+34) . . Game Opcodes:EndClientOrderEvent (→Data)
- 01:37, 23 June 2019 (diff | hist) . . (+2) . . Game Opcodes:EndClientOrderEvent (→Visual Layout)
- 01:37, 23 June 2019 (diff | hist) . . (+84) . . Game Opcodes:EndClientOrderEvent (→Data)
- 01:35, 23 June 2019 (diff | hist) . . (+7) . . Game Opcodes:Event Result (→Data)
- 01:35, 23 June 2019 (diff | hist) . . (-38) . . Game Opcodes:Event Result (→Data)
- 01:30, 23 June 2019 (diff | hist) . . (+1,273) . . N Game Opcodes:Event Result (Created page with "Sent by the client once the requested client side lua function call has been completed. Any return variables will be given in this packet. :; Opcode - 0x12E :; Source - Clien...")
- 01:24, 23 June 2019 (diff | hist) . . (-50) . . Game Opcodes:Load Class Script for Actor (→Visual Layout)
- 01:24, 23 June 2019 (diff | hist) . . (-3) . . Game Opcodes:Load Class Script for Actor (→Data)
- 01:24, 23 June 2019 (diff | hist) . . (+34) . . Game Opcodes:KickClientOrderEvent (→Data)
- 01:23, 23 June 2019 (diff | hist) . . (+2,332) . . N Game Opcodes:KickClientOrderEvent (Created page with ""Kickstarts" an event. When this packet is sent to a player the client will cause a "Start Event" packet to get sent to the server... initiating the event process. :; Opcode...")
- 01:15, 23 June 2019 (diff | hist) . . (+7) . . Game Opcodes:StartServerOrderEventFunction (→Data)
- 01:14, 23 June 2019 (diff | hist) . . (+2) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 01:14, 23 June 2019 (diff | hist) . . (+2) . . Game Opcodes:StartServerOrderEventFunction (→Data)
- 01:13, 23 June 2019 (diff | hist) . . (+46) . . Game Opcodes:Event Start Request (→Data) (current)
- 00:17, 23 June 2019 (diff | hist) . . (+19) . . Game Opcodes:Event Start Request (→Data)
- 00:05, 23 June 2019 (diff | hist) . . (-79) . . Game Opcodes:Event Start Request (→Notes)
- 00:05, 23 June 2019 (diff | hist) . . (+1,324) . . N Game Opcodes:Event Start Request (Created page with "Sent by the client when the player triggers an event; either talking to an npc, touching a push event, or it triggering by a kick event packet. :; Opcode - 0x12D :; Source -...")
- 23:56, 22 June 2019 (diff | hist) . . (+29) . . Game Opcodes:SetPushEventConditionWithCircle (→Visual Layout)
- 23:54, 22 June 2019 (diff | hist) . . (0) . . Game Opcodes:SetPushEventConditionWithCircle (→Data)
- 23:53, 22 June 2019 (diff | hist) . . (+89) . . Game Opcodes:SetNoticeEventCondition (→Visual Layout)
- 23:52, 22 June 2019 (diff | hist) . . (+12) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 23:52, 22 June 2019 (diff | hist) . . (-16) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 23:51, 22 June 2019 (diff | hist) . . (+92) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 23:51, 22 June 2019 (diff | hist) . . (+50) . . Game Opcodes:SetTalkEventCondition (→Data)
- 23:49, 22 June 2019 (diff | hist) . . (+6) . . Game Opcodes:SetEventStatus (→Visual Layout)
- 23:49, 22 June 2019 (diff | hist) . . (+11) . . Game Opcodes:SetEventStatus (→Visual Layout)
- 23:48, 22 June 2019 (diff | hist) . . (-420) . . Game Opcodes:SetEventStatus (→Visual Layout)
- 23:47, 22 June 2019 (diff | hist) . . (+1,888) . . N Game Opcodes:SetEventStatus (Created page with "Sets if this event is currently enabled. :; Opcode - 0x136 :; Source - Server :; Data Size - 0x48 bytes :; Requirements - None == Data == {| class="wikitable sortable" widt...")
- 18:43, 22 June 2019 (diff | hist) . . (-1) . . Game Opcodes:StartServerOrderEventFunction (→Data)
- 18:43, 22 June 2019 (diff | hist) . . (+61) . . Game Opcodes:StartServerOrderEventFunction (→Data)
- 18:37, 22 June 2019 (diff | hist) . . (+21) . . Game Opcodes:StartServerOrderEventFunction (→Data)
- 18:15, 22 June 2019 (diff | hist) . . (+64) . . Game Opcodes:StartServerOrderEventFunction
- 18:14, 22 June 2019 (diff | hist) . . (0) . . Game Opcodes:StartServerOrderEventFunction
- 18:14, 22 June 2019 (diff | hist) . . (-2) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 18:13, 22 June 2019 (diff | hist) . . (+10) . . Game Opcodes:StartServerOrderEventFunction (→Data)
- 18:13, 22 June 2019 (diff | hist) . . (-1) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 18:13, 22 June 2019 (diff | hist) . . (+41) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 18:12, 22 June 2019 (diff | hist) . . (0) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 18:12, 22 June 2019 (diff | hist) . . (+13) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 18:11, 22 June 2019 (diff | hist) . . (-62) . . Game Opcodes:StartServerOrderEventFunction (→Visual Layout)
- 17:59, 22 June 2019 (diff | hist) . . (+2,068) . . N Game Opcodes:StartServerOrderEventFunction (Created page with "Ends a currently running event. :; Opcode - 0x130 :; Source - Server :; Data Size - 0x50 bytes :; Requirements - None == Data == {| class="wikitable sortable" width="100%"...")
- 16:27, 22 June 2019 (diff | hist) . . (-147) . . Game Opcodes:EndClientOrderEvent (→Notes)
- 16:26, 22 June 2019 (diff | hist) . . (0) . . Game Opcodes:EndClientOrderEvent (→Visual Layout)
- 16:25, 22 June 2019 (diff | hist) . . (0) . . Game Opcodes:EndClientOrderEvent (→Visual Layout)
- 16:25, 22 June 2019 (diff | hist) . . (-1,087) . . Game Opcodes:EndClientOrderEvent (→Visual Layout)
- 16:20, 22 June 2019 (diff | hist) . . (+2,664) . . N Game Opcodes:EndClientOrderEvent (Created page with "Ends a currently running event. :; Opcode - 0x131 :; Source - Server :; Data Size - 0x50 bytes :; Requirements - None == Data == {| class="wikitable sortable" width="100%"...")
- 15:45, 22 June 2019 (diff | hist) . . (+52) . . Game Opcodes:Create Actor (→Data)
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