Game Opcodes:EntrustItem
From FFXIV Classic Wiki
Sets the currently stored items in the Armour. It is simply a flag if the player has the item stored or not. This is why all extra details are deleted when items are stored.
- Opcode - 0x1A5
- Source - Server
- Data Size - 0x38 bytes
- Requirements - Request sent by ItemStorage actor.
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | bitstream | 32 Bytes | storedItems | A bit stream of all the stored items in the Armour. |
Notes
- Client supports up to 32 bytes in flags for items, but as of v1.23b, only 20 bytes were ever used.
Visual Layout
Packet Data Layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | storedItems | |||||||||||||||
0x10 |