Game Opcodes:Create Actor
From FFXIV Classic Wiki
Creates an actor in the client's Lua Engine.
- Opcode - 0x0CA
- Source - Server
- Data Size - 0x8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | Element | Must be 0x8 for non-players. |
Notes
Full list of elements.
0x00: DaemonElement 0x01: CommonResourceElement 0x02: CameraElement 0x03: CutManagerElement 0x04: GameManagerElement 0x05: BootupElement 0x06: MainElement 0x07: TargetElement 0x08: CharaElement 0x09: MapLayoutElement 0x0A: EffectElement 0x0B: CustomControlElement 0x0C: ScreenshotManagerElement 0x0D: ClientWorkElement 0x0E: EquipSkillListenerElement 0x0F: SqwtElement 0x10: DebugWindow 0x11: LuaDebugLog 0x12: LuaDebugSelect 0x13: LuaDebugOut 0x14: LightElement 0x15: DebugInfoElement 0x16: DebugElement 0x19: XamlElement 0x1a: FormElement
Visual Layout
Packet Data layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | Element | 00 | 00 | 00 | 00 |