Game Opcodes:Create Actor

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Creates an actor in the client's Lua Engine.

Opcode - 0x0CA
Source - Server
Data Size - 0x8 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 uint32 4 Bytes Element Must be 0x8 for non-players.

Notes

Full list of elements.

0x00: DaemonElement
0x01: CommonResourceElement
0x02: CameraElement
0x03: CutManagerElement
0x04: GameManagerElement
0x05: BootupElement
0x06: MainElement
0x07: TargetElement
0x08: CharaElement
0x09: MapLayoutElement
0x0A: EffectElement
0x0B: CustomControlElement
0x0C: ScreenshotManagerElement
0x0D: ClientWorkElement
0x0E: EquipSkillListenerElement
0x0F: SqwtElement
0x10: DebugWindow
0x11: LuaDebugLog
0x12: LuaDebugSelect
0x13: LuaDebugOut
0x14: LightElement
0x15: DebugInfoElement
0x16: DebugElement
0x19: XamlElement
0x1a: FormElement

Visual Layout

Packet Data layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 Element 00 00 00 00