Difference between revisions of "Game Opcodes"
From FFXIV Classic Wiki
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| 0x00F || Select Character Reply | | 0x00F || Select Character Reply | ||
|- | |- | ||
− | | 0x010 || | + | | 0x010 || Modify Retainers Reply |
|- | |- | ||
| 0x015 || World List | | 0x015 || World List | ||
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|- | |- | ||
| 0x017 || Retainer List | | 0x017 || Retainer List | ||
− | |||
− | |||
|- | |- | ||
| 0x1F5 || | | 0x1F5 || | ||
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|- | |- | ||
| 0x005 || Get Accounts | | 0x005 || Get Accounts | ||
+ | |- | ||
+ | | 0x006 || | ||
|- | |- | ||
| 0x00B || Modify Character | | 0x00B || Modify Character | ||
|- | |- | ||
| 0x00F || Finish Mod Retainers | | 0x00F || Finish Mod Retainers | ||
+ | |- | ||
+ | | 0x1F5 || LobbyLoginOperation related.... | ||
+ | |- | ||
+ | | 0x1F6 || LobbyLoginOperation related.... | ||
|} | |} | ||
</div> | </div> | ||
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! width="50px" style="text-align: center; font-size: 14px;" | Opcode | ! width="50px" style="text-align: center; font-size: 14px;" | Opcode | ||
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ||
− | |||
− | |||
|- | |- | ||
| 0x0C8 || [[GameOpcode:Tell Message (Server)|Tell Message]] | | 0x0C8 || [[GameOpcode:Tell Message (Server)|Tell Message]] | ||
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! width="50px" style="text-align: center; font-size: 14px;" | Opcode | ! width="50px" style="text-align: center; font-size: 14px;" | Opcode | ||
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ||
− | |||
− | |||
|- | |- | ||
| 0x0C8 || [[GameOpcode:Tell Message (Client)|Tell Message]] | | 0x0C8 || [[GameOpcode:Tell Message (Client)|Tell Message]] | ||
Line 101: | Line 101: | ||
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ||
|- | |- | ||
− | | 0x001 || Pong | + | | 0x001 || [[Game Opcodes:Pong|Pong]] |
|- | |- | ||
− | | 0x002 || | + | | 0x002 || [[Game Opcodes:Unknown:0x002|Unknown 0x002]] |
|- | |- | ||
− | | 0x003 || | + | | 0x003 || [[GameOpcode:Say_Message_(Server)|Say Message]] |
|- | |- | ||
− | | 0x004 || Reset Engine | + | | 0x004 || [[Game Opcodes:Reset Engine|Reset Engine]] |
|- | |- | ||
| 0x005 || [[Game Opcodes:Set Map|Set Map]] | | 0x005 || [[Game Opcodes:Set Map|Set Map]] | ||
|- | |- | ||
− | | 0x006 || Mass Delete Actor Start | + | | 0x006 || [[Game Opcodes:Mass Delete Actor Start|Mass Delete Actor Start]] |
|- | |- | ||
− | | 0x007 || Mass Delete Actor End | + | | 0x007 || [[Game Opcodes:Mass Delete Actor End|Mass Delete Actor End]] |
|- | |- | ||
− | | 0x008 || | + | | 0x008 || [[Game Opcodes:Mass Delete Actor Body (x1)|Mass Delete Actor Body (x1)]] |
|- | |- | ||
− | | 0x009 || | + | | 0x009 || [[Game Opcodes:Mass Delete Actor Body (x10)|Mass Delete Actor Body (x10)]] |
|- | |- | ||
− | | 0x00A || | + | | 0x00A || [[Game Opcodes:Mass Delete Actor Body (x20)|Mass Delete Actor Body (x20)]] |
|- | |- | ||
− | | 0x00B || | + | | 0x00B || [[Game Opcodes:Mass Delete Actor Body (x40)|Mass Delete Actor Body (x40)]] |
|- | |- | ||
| 0x00C || [[Game Opcodes:Set Music|Set Music]] | | 0x00C || [[Game Opcodes:Set Music|Set Music]] | ||
Line 131: | Line 131: | ||
| 0x00F || | | 0x00F || | ||
|- | |- | ||
− | | 0x010 || Set Dalamud Phase | + | | 0x010 || [[Game Opcodes:Set Dalamud Phase|Set Dalamud Phase]] |
|- | |- | ||
| 0x011 || [[Game Opcodes:Quit Game|Quit Game]] | | 0x011 || [[Game Opcodes:Quit Game|Quit Game]] | ||
|- | |- | ||
− | | 0x0CA || Create Actor | + | | 0x0CA || [[Game Opcodes:Create Actor|Create Actor]] |
− | | | ||
− | |||
|- | |- | ||
− | | | + | | 0x0CB || [[Game Opcodes:Remove Actor|Remove Actor]] |
|- | |- | ||
− | | | + | | 0x0CC || [[Game Opcodes:Load Class Script for Actor|Load Class Script for Actor]] |
|- | |- | ||
− | | | + | | 0x0CD || [[Game Opcodes:Unload Class Script|Unload Class Script]] |
|- | |- | ||
− | | | + | | 0x0CE || [[Game Opcodes:Set Actor Position|Set Actor Position]] |
|- | |- | ||
− | | | + | | 0x0CF || [[Game Opcodes:Move Actor to Position|Move Actor to Position]] |
|- | |- | ||
− | | | + | | 0x0D0 || [[Game Opcodes:Set Actor Speeds|Set Actor Speeds]] |
|- | |- | ||
− | | | + | | 0x0D2 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | | + | | 0x0D3 || [[Game Opcodes:Set Actor Target (Animated)|Set Actor Target (Animated)]] |
|- | |- | ||
− | | | + | | 0x0D4 || [[Game Opcodes:Turn Actor to Target|Turn Actor to Target]] |
|- | |- | ||
− | | | + | | 0x0D6 || [[Game Opcodes:Set Actor Appearance (x32)|Set Actor Appearance (x32)]] |
|- | |- | ||
− | | | + | | 0x0D7 || [[Game Opcodes:Set Actor Appearance (x16)|Set Actor Appearance (x16)]] |
|- | |- | ||
− | | | + | | 0x0D8 || [[Game Opcodes:Bind BG MapObj to Actor|Bind BG MapObj to Actor]] |
|- | |- | ||
− | | | + | | 0x0D9 || [[Game Opcodes:Play BG animation|Play BG animation]] |
|- | |- | ||
− | | | + | | 0x0DA || [[Game Opcodes:Play particle animation on actor (w.o stopping)|Play particle animation on actor (w.o stopping)]] |
|- | |- | ||
− | | | + | | 0x0DB || [[Game Opcodes:Set Head to Actor (/w speed)|Set Head to Actor (/w speed)]] |
|- | |- | ||
− | | | + | | 0x0DC || [[Game Opcodes:Set Head to Position (/w speed)|Set Head to Position (/w speed)]] |
|- | |- | ||
− | | | + | | 0x0DD || [[Game Opcodes:Set Actor Head Orientation (/w speed)|Set Actor Head Orientation (/w speed)]] |
|- | |- | ||
− | | | + | | 0x0DE || [[Game Opcodes:Reset Head|Reset Head]] |
|- | |- | ||
− | | | + | | 0x0DF || [[Game Opcodes:Set Actor Target (Immediate) |Set Actor Target (Immediate) ]] |
|- | |- | ||
− | | | + | | 0x0E0 || [[Game Opcodes:Play Animation/Effect|Play Animation/Effect]] |
|- | |- | ||
− | | | + | | 0x0E1 || [[Game Opcodes:Do Emote|Do Emote]] |
|- | |- | ||
− | | | + | | 0x0E2 || [[Game Opcodes:Map Change & UI Change|Map Change & UI Change]] |
|- | |- | ||
− | | | + | | 0x0E3 || [[Game Opcodes:Set Actor Quest Icon|Set Actor Quest Icon]] |
|- | |- | ||
− | | | + | | 0x0E4 || [[Game Opcodes:Show/Hide Weapon|Show/Hide Weapon]] |
|- | |- | ||
− | | | + | | 0x0E5 || [[Game Opcodes:Show Countdown|Show Countdown]] |
|- | |- | ||
− | | | + | | 0x12C || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | | + | | 0x12E || [[Game Opcodes:SetTalkEventCondition|SetTalkEventCondition]] |
|- | |- | ||
− | | | + | | 0x12F || [[Game Opcodes:KickClientOrderEvent|KickClientOrderEvent]] |
|- | |- | ||
− | | | + | | 0x130 || [[Game Opcodes:StartServerOrderEventFunction|StartServerOrderEventFunction]] |
|- | |- | ||
− | | | + | | 0x131 || [[Game Opcodes:EndClientOrderEvent|EndClientOrderEvent]] |
|- | |- | ||
− | | | + | | 0x132 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | | + | | 0x133 || [[Game Opcodes:General Data Packet|General Data Packet]] |
|- | |- | ||
− | | | + | | 0x134 || [[Game Opcodes:Set Actor MainState|Set Actor MainState]] |
|- | |- | ||
− | | 0x136 || SetEventStatus | + | | 0x136 || [[Game Opcodes:SetEventStatus|SetEventStatus]] |
|- | |- | ||
− | | 0x137 || Set Actor Work Values (SyncMemory) | + | | 0x137 || [[Game Opcodes:Set Actor Work Values (SyncMemory)|Set Actor Work Values (SyncMemory)]] |
|- | |- | ||
− | | 0x138 || SetTargetTime | + | | 0x138 || [[Game Opcodes:SetTargetTime|SetTargetTime]] |
|- | |- | ||
− | | 0x139 || | + | | 0x139 || [[Game Opcodes:Command Result (x01 Log/Effect)|Command Result (x01 Log/Effect)]] |
|- | |- | ||
− | | 0x13A || | + | | 0x13A || [[Game Opcodes:Command Result (x10 Log/Effect)|Command Result (x10 Log/Effect)]] |
|- | |- | ||
− | | 0x13B || | + | | 0x13B || [[Game Opcodes:Command Result (x18 Log/Effect)|Command Result (x18 Log/Effect)]] |
|- | |- | ||
− | | 0x13C || | + | | 0x13C || [[Game Opcodes:Command Result (No Log/Effect)|Command Result (No Log/Effect)]] |
|- | |- | ||
− | | 0x13D || Set Actor Name | + | | 0x13D || [[Game Opcodes:Set Actor Name|Set Actor Name]] |
|- | |- | ||
− | | 0x143 || Delete Group | + | | 0x143 || [[Game Opcodes:Delete Group|Delete Group]] |
|- | |- | ||
− | | 0x144 || Set Actor | + | | 0x144 || [[Game Opcodes:Set Actor SubState|Set Actor SubState]] |
|- | |- | ||
− | | 0x145 || Set Actor Icon (ChangeActorExtraStat) | + | | 0x145 || [[Game Opcodes:Set Actor Icon (ChangeActorExtraStat)|Set Actor Icon (ChangeActorExtraStat)]] |
|- | |- | ||
− | | 0x146 || | + | | 0x146 || [[Game Opcodes:ItemPackage Chunk Start|ItemPackage Chunk Start]] |
|- | |- | ||
− | | 0x147 || | + | | 0x147 || [[Game Opcodes:ItemPackage Chunk End|ItemPackage Chunk End]] |
|- | |- | ||
− | | 0x148 || Add Item (x01) | + | | 0x148 || [[Game Opcodes:Add Item (x01)|Add Item (x01)]] |
|- | |- | ||
− | | 0x149 || Add Item (x08, variable) | + | | 0x149 || [[Game Opcodes:Add Item (x08, variable)|Add Item (x08, variable)]] |
|- | |- | ||
− | | 0x14A || Add Item (x16) | + | | 0x14A || [[Game Opcodes:Add Item (x16)|Add Item (x16)]] |
|- | |- | ||
− | | 0x14B || Add Item (x32) | + | | 0x14B || [[Game Opcodes:Add Item (x32)|Add Item (x32)]] |
|- | |- | ||
− | | 0x14C || Add Item (x64) | + | | 0x14C || [[Game Opcodes:Add Item (x64)|Add Item (x64)]] |
|- | |- | ||
− | | 0x14D || Set Equipment Id (x01) | + | | 0x14D || [[Game Opcodes:Set Equipment Id (x01)|Set Equipment Id (x01)]] |
|- | |- | ||
− | | 0x14E || Set Equipment Id (x08, variable) | + | | 0x14E || [[Game Opcodes:Set Equipment Id (x08, variable)|Set Equipment Id (x08, variable)]] |
|- | |- | ||
− | | 0x14F || Set Equipment Id (x16) | + | | 0x14F || [[Game Opcodes:Set Equipment Id (x16)|Set Equipment Id (x16)]] |
|- | |- | ||
− | | 0x150 || Set Equipment Id (x32) | + | | 0x150 || [[Game Opcodes:Set Equipment Id (x32)|Set Equipment Id (x32)]] |
|- | |- | ||
− | | 0x151 || Set Equipment Id (x64) | + | | 0x151 || [[Game Opcodes:Set Equipment Id (x64)|Set Equipment Id (x64)]] |
|- | |- | ||
− | | 0x152 || Remove Item (x01) | + | | 0x152 || [[Game Opcodes:Remove Item (x01)|Remove Item (x01)]] |
|- | |- | ||
− | | 0x153 || Remove Item (x08, variable) | + | | 0x153 || [[Game Opcodes:Remove Item (x08, variable)|Remove Item (x08, variable)]] |
|- | |- | ||
− | | 0x154 || Remove Item (x16) | + | | 0x154 || [[Game Opcodes:Remove Item (x16)|Remove Item (x16)]] |
|- | |- | ||
− | | 0x155 || Remove Item (x32) | + | | 0x155 || [[Game Opcodes:Remove Item (x32)|Remove Item (x32)]] |
|- | |- | ||
− | | 0x156 || Remove Item (x64) | + | | 0x156 || [[Game Opcodes:Remove Item (x64)|Remove Item (x64)]] |
|- | |- | ||
− | | 0x157 || Text Sheet Message (Source Actor) (30b) | + | | 0x157 || [[Game Opcodes:Text Sheet Message (Source Actor) (30b)|Text Sheet Message (Source Actor) (30b)]] |
|- | |- | ||
− | | 0x158 || Text Sheet Message (Source Actor) (38b) | + | | 0x158 || [[Game Opcodes:Text Sheet Message (Source Actor) (38b)|Text Sheet Message (Source Actor) (38b)]] |
|- | |- | ||
− | | 0x159 || Text Sheet Message (Source Actor) (40b) | + | | 0x159 || [[Game Opcodes:Text Sheet Message (Source Actor) (40b)|Text Sheet Message (Source Actor) (40b)]] |
|- | |- | ||
− | | 0x15A || Text Sheet Message (Source Actor) (50b) | + | | 0x15A || [[Game Opcodes:Text Sheet Message (Source Actor) (50b)|Text Sheet Message (Source Actor) (50b)]] |
|- | |- | ||
− | | 0x15B || Text Sheet Message (Source Actor) (70b) | + | | 0x15B || [[Game Opcodes:Text Sheet Message (Source Actor) (70b)|Text Sheet Message (Source Actor) (70b)]] |
|- | |- | ||
− | | 0x15C || Text Sheet Message (Custom Sender) (48b) | + | | 0x15C || [[Game Opcodes:Text Sheet Message (Custom Sender) (48b)|Text Sheet Message (Custom Sender) (48b)]] |
|- | |- | ||
− | | 0x15D || Text Sheet Message (Custom Sender) (58b) | + | | 0x15D || [[Game Opcodes:Text Sheet Message (Custom Sender) (58b)|Text Sheet Message (Custom Sender) (58b)]] |
|- | |- | ||
− | | 0x15E || Text Sheet Message (Custom Sender) (68b) | + | | 0x15E || [[Game Opcodes:Text Sheet Message (Custom Sender) (68b)|Text Sheet Message (Custom Sender) (68b)]] |
|- | |- | ||
− | | 0x15F || Text Sheet Message (Custom Sender) (78b) | + | | 0x15F || [[Game Opcodes:Text Sheet Message (Custom Sender) (78b)|Text Sheet Message (Custom Sender) (78b)]] |
|- | |- | ||
− | | 0x160 || Text Sheet Message (Custom Sender) (98b) | + | | 0x160 || [[Game Opcodes:Text Sheet Message (Custom Sender) (98b)|Text Sheet Message (Custom Sender) (98b)]] |
|- | |- | ||
− | | 0x161 || Text Sheet Message (DispId Sender) (30b) | + | | 0x161 || [[Game Opcodes:Text Sheet Message (DispId Sender) (30b)|Text Sheet Message (DispId Sender) (30b)]] |
|- | |- | ||
− | | 0x162 || Text Sheet Message (DispId Sender) (38b) | + | | 0x162 || [[Game Opcodes:Text Sheet Message (DispId Sender) (38b)|Text Sheet Message (DispId Sender) (38b)]] |
|- | |- | ||
− | | 0x163 || Text Sheet Message (DispId Sender) (40b) | + | | 0x163 || [[Game Opcodes:Text Sheet Message (DispId Sender) (40b)|Text Sheet Message (DispId Sender) (40b)]] |
|- | |- | ||
− | | 0x164 || Text Sheet Message (DispId Sender) (50b) | + | | 0x164 || [[Game Opcodes:Text Sheet Message (DispId Sender) (50b)|Text Sheet Message (DispId Sender) (50b)]] |
|- | |- | ||
− | | 0x165 || Text Sheet Message (DispId Sender) (60b) | + | | 0x165 || [[Game Opcodes:Text Sheet Message (DispId Sender) (60b)|Text Sheet Message (DispId Sender) (60b)]] |
|- | |- | ||
− | | 0x166 || Text Sheet Message (No Source Actor) (28b) | + | | 0x166 || [[Game Opcodes:Text Sheet Message (No Source Actor) (28b)|Text Sheet Message (No Source Actor) (28b)]] |
|- | |- | ||
− | | 0x167 || Text Sheet Message (No Source Actor) (38b) | + | | 0x167 || [[Game Opcodes:Text Sheet Message (No Source Actor) (38b)|Text Sheet Message (No Source Actor) (38b)]] |
|- | |- | ||
− | | 0x168 || Text Sheet Message (No Source Actor) (38b) | + | | 0x168 || [[Game Opcodes:Text Sheet Message (No Source Actor) (38b)|Text Sheet Message (No Source Actor) (38b)]] |
|- | |- | ||
− | | 0x169 || Text Sheet Message (No Source Actor) (48b) | + | | 0x169 || [[Game Opcodes:Text Sheet Message (No Source Actor) (48b)|Text Sheet Message (No Source Actor) (48b)]] |
|- | |- | ||
− | | 0x16A || Text Sheet Message (No Source Actor) (68b) | + | | 0x16A || [[Game Opcodes:Text Sheet Message (No Source Actor) (68b)|Text Sheet Message (No Source Actor) (68b)]] |
|- | |- | ||
− | | 0x16B || SetNoticeEventCondition | + | | 0x16B || [[Game Opcodes:SetNoticeEventCondition|SetNoticeEventCondition]] |
|- | |- | ||
− | | 0x16C || SetEmoteEventCondition | + | | 0x16C || [[Game Opcodes:SetEmoteEventCondition|SetEmoteEventCondition]] |
|- | |- | ||
− | | 0x16D || Inventory | + | | 0x16D || [[Game Opcodes:Inventory Begin Change|Inventory Begin Change]] |
|- | |- | ||
− | | 0x16E || Inventory End | + | | 0x16E || [[Game Opcodes:Inventory End Change|Inventory End Change]] |
|- | |- | ||
− | | 0x16F || SetPushEventConditionWithCircle | + | | 0x16F || [[Game Opcodes:SetPushEventConditionWithCircle|SetPushEventConditionWithCircle]] |
|- | |- | ||
− | | 0x170 || SetPushEventConditionWithFan | + | | 0x170 || [[Game Opcodes:SetPushEventConditionWithFan|SetPushEventConditionWithFan]] |
|- | |- | ||
− | | 0x171 || DEPRECATED | + | | 0x171 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | 0x172 || DEPRECATED | + | | 0x172 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | 0x173 || DEPRECATED | + | | 0x173 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | 0x174 || DEPRECATED | + | | 0x174 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | 0x175 || SetPushEventConditionWithTriggerBox | + | | 0x175 || [[Game Opcodes:SetPushEventConditionWithTriggerBox|SetPushEventConditionWithTriggerBox]] |
|- | |- | ||
− | | 0x176 || Set Item Modifier (x1) | + | | 0x176 || [[Game Opcodes:Set Item Modifier (x1)|Set Item Modifier (x1)]] |
|- | |- | ||
− | | 0x177 || Set Status @ Index | + | | 0x177 || [[Game Opcodes:Set Status @ Index|Set Status @ Index]] |
|- | |- | ||
− | | 0x179 || Set All Status | + | | 0x179 || [[Game Opcodes:Set All Status|Set All Status]] |
|- | |- | ||
− | | 0x17A || Set Group Work Values | + | | 0x17A || [[Game Opcodes:Set Group Work Values|Set Group Work Values]] |
|- | |- | ||
− | | 0x17B || Set Actor In Different Zone | + | | 0x17B || [[Game Opcodes:Set Actor In Different Zone|Set Actor In Different Zone (ChangeShadowActorFlag)]] |
|- | |- | ||
− | | 0x17C || Group Packet Header | + | | 0x17C || [[Game Opcodes:Group Packet Header|Group Packet Header]] |
|- | |- | ||
− | | 0x17D || Group Begin | + | | 0x17D || [[Game Opcodes:Group Begin|Group Begin]] |
|- | |- | ||
− | | 0x17E || Group End | + | | 0x17E || [[Game Opcodes:Group End|Group End]] |
|- | |- | ||
− | | 0x17F || Group Members Body (x8, variable) | + | | 0x17F || [[Game Opcodes:Group Members Body (x8, variable)|Group Members Body (x8, variable)]] |
|- | |- | ||
− | | 0x180 || Group Members Body (x16) | + | | 0x180 || [[Game Opcodes:Group Members Body (x16)|Group Members Body (x16)]] |
|- | |- | ||
− | | 0x181 || Group Members Body (x32) | + | | 0x181 || [[Game Opcodes:Group Members Body (x32)|Group Members Body (x32)]] |
|- | |- | ||
− | | 0x182 || Group Members Body (x64) | + | | 0x182 || [[Game Opcodes:Group Members Body (x64)|Group Members Body (x64)]] |
|- | |- | ||
− | | 0x183 || Group Duty Members Body (x8, variable) | + | | 0x183 || [[Game Opcodes:Group Duty Members Body (x8, variable)|Group Duty Members Body (x8, variable)]] |
|- | |- | ||
− | | 0x184 || Group Duty Members Body (x16) | + | | 0x184 || [[Game Opcodes:Group Duty Members Body (x16)|Group Duty Members Body (x16)]] |
|- | |- | ||
− | | 0x185 || Group Duty Members Body (x32) | + | | 0x185 || [[Game Opcodes:Group Duty Members Body (x32)|Group Duty Members Body (x32)]] |
|- | |- | ||
− | | 0x186 || Group Duty Members Body (x64) | + | | 0x186 || [[Game Opcodes:Group Duty Members Body (x64)|Group Duty Members Body (x64)]] |
|- | |- | ||
− | | 0x187 || Set | + | | 0x187 || [[Game Opcodes:Set_Occupancy_Group|Set Occupancy Group]] (DOUBLE CHECK!) |
|- | |- | ||
− | | 0x188 || Create Named Group (IE: LS) | + | | 0x188 || [[Game Opcodes:Create Named Group (IE: LS)|Create Named Group (IE: LS)]] |
|- | |- | ||
− | | 0x189 || Create Named Group (x8, variable) | + | | 0x189 || [[Game Opcodes:Create Named Group (x8, variable)|Create Named Group (x8, variable)]] |
|- | |- | ||
− | | 0x18A || Set Active Linkshell | + | | 0x18A || [[Game Opcodes:Set Active Linkshell|Set Active Linkshell]] |
|- | |- | ||
− | | 0x18B || Set Group LayoutID | + | | 0x18B || [[Game Opcodes:Set Group LayoutID|Set Group LayoutID]] |
|- | |- | ||
| 0x18C || | | 0x18C || | ||
|- | |- | ||
− | | 0x18D || Party Map Marker Update (x16, variable) | + | | 0x18D || [[Game Opcodes:Party Map Marker Update|Party Map Marker Update]] (x16, variable) |
|- | |- | ||
− | | 0x18E || ChangeSystemStat | + | | 0x18E || [[Game Opcodes:Set Retainer Star (ChangeSystemStat)|Set Retainer Star (ChangeSystemStat)]] |
|- | |- | ||
− | | 0x18F || Mass Set Item Modifier Begin | + | | 0x18F || [[Game Opcodes:Mass Set Item Modifier Begin|Mass Set Item Modifier Begin]] |
|- | |- | ||
− | | 0x190 || Mass Set Item Modifier | + | | 0x190 || [[Game Opcodes:Mass Set Item Modifier|Mass Set Item Modifier]] |
|- | |- | ||
− | | 0x191 || Mass Set Item Modifier End | + | | 0x191 || [[Game Opcodes:Mass Set Item Modifier End|Mass Set Item Modifier End]] |
|- | |- | ||
− | | 0x192 || Send Addiction Limit Message | + | | 0x192 || [[Game Opcodes:Send Addiction Limit Message|Send Addiction Limit Message]] |
|- | |- | ||
− | | 0x193 || Stops control (0x14) and starts (0x15). | + | | 0x193 || [[Game Opcodes:Stops control (0x14) and starts (0x15).|Stops control (0x14) and starts (0x15).]] |
|- | |- | ||
− | | 0x194 || Set Grand Company Info | + | | 0x194 || [[Game Opcodes:Set Grand Company Info|Set Grand Company Info]] |
|- | |- | ||
− | | 0x195 || Set Emnity Indicator | + | | 0x195 || [[Game Opcodes:Set Emnity Indicator|Set Emnity Indicator]] |
|- | |- | ||
− | | 0x196 || Set SpecialEventWork | + | | 0x196 || [[Game Opcodes:Set SpecialEventWork|Set SpecialEventWork]] |
|- | |- | ||
− | | 0x197 || Set Chocobo | + | | 0x197 || [[Game Opcodes:Set Chocobo Ride|Set Chocobo Ride]] |
|- | |- | ||
− | | 0x198 || Set Chocobo Name | + | | 0x198 || [[Game Opcodes:Set Chocobo Name|Set Chocobo Name]] |
|- | |- | ||
− | | 0x199 || Set Has Chocobo | + | | 0x199 || [[Game Opcodes:Set Has Chocobo|Set Has Chocobo]] |
|- | |- | ||
− | | 0x19A || Set Achievements Completed | + | | 0x19A || [[Game Opcodes:Set Achievements Completed|Set Achievements Completed]] |
|- | |- | ||
− | | 0x19B || Set | + | | 0x19B || [[Game Opcodes:Set Latest Achievements|Set Latest Achievements]] |
|- | |- | ||
− | | 0x19C || Set Total Achievement Points | + | | 0x19C || [[Game Opcodes:Set Total Achievement Points|Set Total Achievement Points]] |
|- | |- | ||
− | | 0x19D || Set Player Title | + | | 0x19D || [[Game Opcodes:Set Player Title|Set Player Title]] |
|- | |- | ||
− | | 0x19E || Achievement Earned Packet | + | | 0x19E || [[Game Opcodes:Achievement Earned Packet|Achievement Earned Packet]] |
|- | |- | ||
− | | 0x19F || Respond Achievement Completion Rate | + | | 0x19F || [[Game Opcodes:Respond Achievement Completion Rate|Respond Achievement Completion Rate]] |
|- | |- | ||
− | | 0x1A0 || Set Gobbue Appearance | + | | 0x1A0 || [[Game Opcodes:Set Gobbue Appearance|Set Gobbue Appearance]] |
|- | |- | ||
− | | 0x1A1 || Set Has Gobbue Mount | + | | 0x1A1 || [[Game Opcodes:Set Has Gobbue Mount|Set Has Gobbue Mount]] |
|- | |- | ||
− | | 0x1A2 || JobQuestCompleteTriple | + | | 0x1A2 || [[Game Opcodes:JobQuestCompleteTriple|JobQuestCompleteTriple]] |
|- | |- | ||
− | | 0x1A3 || Set | + | | 0x1A3 || [[Game Opcodes:Set Cutscene Book Details|Set Cutscene Book Details]] |
|- | |- | ||
− | | 0x1A4 || Set Current Job | + | | 0x1A4 || [[Game Opcodes:Set Current Job|Set Current Job]] |
|- | |- | ||
− | | 0x1A5 || EntrustItem | + | | 0x1A5 || [[Game Opcodes:EntrustItem|EntrustItem]] |
|- | |- | ||
− | | 0x1A6 || HamletSupplyRanking | + | | 0x1A6 || [[Game Opcodes:HamletSupplyRanking|HamletSupplyRanking]] |
|- | |- | ||
− | | 0x1A7 || Set Dream Result (Required for wakeup) | + | | 0x1A7 || [[Game Opcodes:Set Dream Result (Required for wakeup)|Set Dream Result (Required for wakeup)]] |
|- | |- | ||
− | | 0x1A8 || HamletDefenseScore | + | | 0x1A8 || [[Game Opcodes:HamletDefenseScore|HamletDefenseScore]] |
|- | |- | ||
− | | 0x1C2 || DEPRECATED | + | | 0x1C2 || [[Game Opcodes:DEPRECATED|DEPRECATED]] |
|- | |- | ||
− | | 0x1C3 || Recruiting Started Response | + | | 0x1C3 || [[Game Opcodes:Recruiting Started Response|Recruiting Started Response]] |
|- | |- | ||
− | | 0x1C4 || Recruiting Ended Response | + | | 0x1C4 || [[Game Opcodes:Recruiting Ended Response|Recruiting Ended Response]] |
|- | |- | ||
− | | 0x1C5 || Recruiting State Response (Open Party) | + | | 0x1C5 || [[Game Opcodes:Recruiting State Response (Open Party)|Recruiting State Response (Open Party)]] |
|- | |- | ||
− | | 0x1C6 || Recruiting Acceptment Response | + | | 0x1C6 || [[Game Opcodes:Recruiting Acceptment Response|Recruiting Acceptment Response]] |
|- | |- | ||
− | | 0x1C7 || Recruitment Search Results | + | | 0x1C7 || [[Game Opcodes:Recruitment Search Results|Recruitment Search Results]] |
|- | |- | ||
− | | 0x1C8 || Get Recruitment Info | + | | 0x1C8 || [[Game Opcodes:Get Recruitment Info|Get Recruitment Info]] |
|- | |- | ||
− | | 0x1C9 || Add Blacklist Response | + | | 0x1C9 || [[Game Opcodes:Add Blacklist Response|Add Blacklist Response]] |
|- | |- | ||
− | | 0x1CA || Remove Blacklist Response | + | | 0x1CA || [[Game Opcodes:Remove Blacklist Response|Remove Blacklist Response]] |
|- | |- | ||
− | | 0x1CB || Send Blacklist | + | | 0x1CB || [[Game Opcodes:Send Blacklist |Send Blacklist ]] |
|- | |- | ||
− | | 0x1CC || Add Friendlist Response | + | | 0x1CC || [[Game Opcodes:Add Friendlist Response|Add Friendlist Response]] |
|- | |- | ||
− | | 0x1CD || Remove Friendlist Response | + | | 0x1CD || [[Game Opcodes:Remove Friendlist Response|Remove Friendlist Response]] |
|- | |- | ||
− | | 0x1CE || Send Friendlist | + | | 0x1CE || [[Game Opcodes:Send Friendlist|Send Friendlist]] |
|- | |- | ||
− | | 0x1CF || Friend Status Update Response | + | | 0x1CF || [[Game Opcodes:Friend Status Update Response|Friend Status Update Response]] |
|- | |- | ||
− | | 0x1D0 || Faq Request Response | + | | 0x1D0 || [[Game Opcodes:Faq Request Response|Faq Request Response]] |
|- | |- | ||
− | | 0x1D1 || Faq Body Response | + | | 0x1D1 || [[Game Opcodes:Faq Body Response|Faq Body Response]] |
|- | |- | ||
− | | 0x1D2 || Send Issue Options | + | | 0x1D2 || [[Game Opcodes:Send Issue Options|Send Issue Options]] |
|- | |- | ||
− | | 0x1D3 || Makes GM Icon Reply appear | + | | 0x1D3 || [[Game Opcodes:Makes GM Icon Reply appear|Makes GM Icon Reply appear]] |
|- | |- | ||
− | | 0x1D4 || GM Message Response | + | | 0x1D4 || [[Game Opcodes:GM Message Response|GM Message Response]] |
|- | |- | ||
− | | 0x1D5 || GM Ticket Sent Response | + | | 0x1D5 || [[Game Opcodes:GM Ticket Sent Response|GM Ticket Sent Response]] |
|- | |- | ||
− | | 0x1D6 || Confirm GM ticket ended | + | | 0x1D6 || [[Game Opcodes:Confirm GM ticket ended|Confirm GM ticket ended]] |
|- | |- | ||
− | | 0x1D7 || Item Search Start | + | | 0x1D7 || [[Game Opcodes:Item Search Start|Item Search Start]] |
|- | |- | ||
− | | 0x1D8 || Item Search Result | + | | 0x1D8 || [[Game Opcodes:Item Search Result|Item Search Result]] |
|- | |- | ||
− | | 0x1D9 || Item Search End | + | | 0x1D9 || [[Game Opcodes:Item Search End|Item Search End]] |
|- | |- | ||
− | | 0x1DA || Retainer Search End | + | | 0x1DA || [[Game Opcodes:Retainer Search End|Retainer Search End]] |
|- | |- | ||
− | | 0x1DB || Retainer Search Results | + | | 0x1DB || [[Game Opcodes:Retainer Search Results|Retainer Search Results]] |
|- | |- | ||
− | | 0x1DC || Retainer Search Update | + | | 0x1DC || [[Game Opcodes:Retainer Search Update|Retainer Search Update]] |
|- | |- | ||
− | | 0x1DD || Retainer Search Transaction History | + | | 0x1DD || [[Game Opcodes:Retainer Search Transaction History|Retainer Search Transaction History]] |
|- | |- | ||
| 0x1DE || | | 0x1DE || | ||
|- | |- | ||
− | | 0x1DF || Player Search Information Response | + | | 0x1DF || [[Game Opcodes:Player Search Information Response|Player Search Information Response]] |
|- | |- | ||
− | | 0x1E0 || Player Search Comment Response | + | | 0x1E0 || [[Game Opcodes:Player Search Comment Response|Player Search Comment Response]] |
|- | |- | ||
− | | 0x1E1 || Close Item Search | + | | 0x1E1 || [[Game Opcodes:Close Item Search|Close Item Search]] |
|- | |- | ||
− | | 0x1F4 || DEPRECATED. GM? | + | | 0x1F4 || [[Game Opcodes:DEPRECATED. GM?|DEPRECATED. GM?]] |
|- | |- | ||
− | | 0x1F5 || DEPRECATED. GM? | + | | 0x1F5 || [[Game Opcodes:DEPRECATED. GM?|DEPRECATED. GM?]] |
|- | |- | ||
− | | 0x1F6 || DEPRECATED. GM? | + | | 0x1F6 || [[Game Opcodes:DEPRECATED. GM?|DEPRECATED. GM?]] |
|} | |} | ||
Line 502: | Line 500: | ||
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ! width="400px" style="text-align: center; font-size: 14px;" | Packet Name | ||
|- | |- | ||
− | | 0x001 || Ping | + | | 0x001 || [[Game Opcodes:Ping|Ping]] |
+ | |- | ||
+ | | 0x002 || [[Game Opcodes:Unknown:0x002|Unknown 0x002]] | ||
+ | |- | ||
+ | | 0x003 || [[GameOpcode:Say_Message_(Client)|Say Message]] | ||
+ | |- | ||
+ | | 0x006 || [[Game Opcodes:Client Langauge|Client Langauge]] | ||
+ | |- | ||
+ | | 0x007 || [[Game Opcodes:Unknown:0x007|Unknown 0x007]] | ||
+ | |- | ||
+ | | 0x0CA || [[Game Opcodes:Position Update|Position Update]] | ||
+ | |- | ||
+ | | 0x0CC || [[Game Opcodes:Target Locked|Target Locked]] | ||
+ | |- | ||
+ | | 0x0CD || [[Game Opcodes:Target Selected|Target Selected]] | ||
+ | |- | ||
+ | | 0x0CE || [[Game Opcodes:Starting/Ending Cutscene|Starting/Ending Cutscene]] | ||
+ | |- | ||
+ | | 0x0CF || [[Game Opcodes:Countdown Started|Countdown Started]] | ||
+ | |- | ||
+ | | 0x12D || [[Game Opcodes:Event Start Request|Event Start Request]] | ||
+ | |- | ||
+ | | 0x12E || [[Game Opcodes:Event Result|Event Result]] | ||
+ | |- | ||
+ | | 0x12F || [[Game Opcodes:Data Request|Data Request]] | ||
+ | |- | ||
+ | | 0x130 || [[Game Opcodes:Linkshell Active Request|Linkshell Active Request]] | ||
+ | |- | ||
+ | | 0x131 || [[Game Opcodes:Item Package Update Request|Item Package Update Request]] | ||
+ | |- | ||
+ | | 0x132 || [[Game Opcodes:Unknown 0x132|Unknown 0x132]] | ||
+ | |- | ||
+ | | 0x133 || [[Game Opcodes:Group Created|Group Created]] | ||
+ | |- | ||
+ | | 0x134 || [[Game Opcodes:Unknown 0x134|Unknown 0x134]] | ||
+ | |- | ||
+ | | 0x135 || [[Game Opcodes:Achievement Progress Request|Achievement Progress Request]] | ||
+ | |- | ||
+ | | 0x1C3 || [[Game Opcodes:Recruitment Start Request|Recruitment Start Request]] | ||
+ | |- | ||
+ | | 0x1C4 || [[Game Opcodes:Recruitment End Request|Recruitment End Request]] | ||
+ | |- | ||
+ | | 0x1C5 || [[Game Opcodes:Party Window Opened, State Request|Party Window Opened, State Request]] | ||
+ | |- | ||
+ | | 0x1C6 || [[Game Opcodes:Recruiting Accepted|Recruiting Accepted]] | ||
|- | |- | ||
− | | | + | | 0x1C7 || [[Game Opcodes:Search Result Request|Search Result Request]] |
|- | |- | ||
− | | | + | | 0x1C8 || [[Game Opcodes:Get Recruitment Details|Get Recruitment Details]] |
|- | |- | ||
− | | | + | | 0x1C9 || [[Game Opcodes:Blacklist Add|Blacklist Add]] |
|- | |- | ||
− | | | + | | 0x1CA || [[Game Opcodes:Blacklist Remove|Blacklist Remove]] |
|- | |- | ||
− | | | + | | 0x1CB || [[Game Opcodes:Blacklist Request|Blacklist Request]] |
|- | |- | ||
− | | | + | | 0x1CC || [[Game Opcodes:Friendlist Add|Friendlist Add]] |
|- | |- | ||
− | | | + | | 0x1CD || [[Game Opcodes:Friendlist Remove|Friendlist Remove]] |
|- | |- | ||
− | | | + | | 0x1CE || [[Game Opcodes:Friendlist Request|Friendlist Request]] |
|- | |- | ||
− | | | + | | 0x1CF || [[Game Opcodes:Opcodes:Friendlist Status Request|Friendlist Status Request]] |
|- | |- | ||
− | | | + | | 0x1D0 || [[Game Opcodes:Opcodes:FAQ & Info List Request|FAQ & Info List Request]] |
|- | |- | ||
− | | | + | | 0x1D1 || [[Game Opcodes:Opcodes:FAQ & Info Body Request|FAQ & Info Body Request]] |
|- | |- | ||
− | | | + | | 0x1D2 || [[Game Opcodes:Issue List Request|Issue List Request]] |
|- | |- | ||
− | | | + | | 0x1D3 || [[Game Opcodes:Opcodes:Is GM Ticket Active Request|Is GM Ticket Active Request]] |
|- | |- | ||
− | | | + | | 0x1D4 || [[Game Opcodes:GM Response Request|GM Response Request]] |
|- | |- | ||
− | | | + | | 0x1D5 || [[Game Opcodes:GM Ticket Sent|GM Ticket Sent]] |
|- | |- | ||
− | | | + | | 0x1D6 || [[Game Opcodes:End GM Ticket Request|End GM Ticket Request]] |
|- | |- | ||
− | | 0x1D7 || Track Retainer | + | | 0x1D7 || [[Game Opcodes:Track Retainer|Track Retainer]] |
|- | |- | ||
− | | 0x1D8 || Begin Item Category Search | + | | 0x1D8 || [[Game Opcodes:Begin Item Category Search|Begin Item Category Search]] |
|- | |- | ||
− | | 0x1D9 || Begin Retainer Search | + | | 0x1D9 || [[Game Opcodes:Begin Retainer Search|Begin Retainer Search]] |
|- | |- | ||
| 0x1DA || | | 0x1DA || | ||
Line 546: | Line 588: | ||
| 0x1DB || | | 0x1DB || | ||
|- | |- | ||
− | | 0x1DC || Set Search Info | + | | 0x1DC || [[Game Opcodes:Set Search Info|Set Search Info]] |
|- | |- | ||
− | | 0x1DD || Begin Player Search | + | | 0x1DD || [[Game Opcodes:Begin Player Search|Begin Player Search]] |
|- | |- | ||
| 0x1DE || | | 0x1DE || |
Latest revision as of 17:38, 28 May 2024
Contents
This is a list of all the various opcodes that FFXIV 1.23b uses. Empty names are unknown packets. Packets labeled `DEPRECATED` mean the code they responded to was probably macroed out in the retail build, and the client doesn't do anything when one is sent.
Lobby Channel
Server -> Client | |||||
---|---|---|---|---|---|
Opcode | Packet Name | ||||
0x001 | |||||
0x002 | Error | ||||
0x00C | Account List | ||||
0x00D | Character List | ||||
0x00E | Modify Character Reply | ||||
0x00F | Select Character Reply | ||||
0x010 | Modify Retainers Reply | ||||
0x015 | World List | ||||
0x016 | Import Name List | ||||
0x017 | Retainer List | ||||
0x1F5 |
Client -> Server | |||||
---|---|---|---|---|---|
Opcode | Packet Name | ||||
0x003 | Get Characters | ||||
0x004 | Select Character | ||||
0x005 | Get Accounts | ||||
0x006 | |||||
0x00B | Modify Character | ||||
0x00F | Finish Mod Retainers | ||||
0x1F5 | LobbyLoginOperation related.... | ||||
0x1F6 | LobbyLoginOperation related.... |
Chat Channel
Server -> Client | |||||
---|---|---|---|---|---|
Opcode | Packet Name | ||||
0x0C8 | Tell Message | ||||
0x0C9 | Group Message | ||||
0x0CA | Tell Message Error | ||||
0x0CB | Generic Log Message |
Client -> Server | |||||
---|---|---|---|---|---|
Opcode | Packet Name | ||||
0x0C8 | Tell Message | ||||
0x0C9 | Group Message |