Difference between revisions of "Game Opcodes"

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Line 23: Line 23:
 
| 0x00F || Select Character Reply
 
| 0x00F || Select Character Reply
 
|-
 
|-
| 0x010 ||  
+
| 0x010 || Modify Retainers Reply
 
|-
 
|-
 
| 0x015 || World List
 
| 0x015 || World List
Line 30: Line 30:
 
|-
 
|-
 
| 0x017 || Retainer List
 
| 0x017 || Retainer List
|-
 
| 0x1F4 ||
 
 
|-
 
|-
 
| 0x1F5 ||  
 
| 0x1F5 ||  
Line 48: Line 46:
 
|-
 
|-
 
| 0x005 || Get Accounts
 
| 0x005 || Get Accounts
 +
|-
 +
| 0x006 ||
 
|-
 
|-
 
| 0x00B || Modify Character
 
| 0x00B || Modify Character
 
|-
 
|-
 
| 0x00F || Finish Mod Retainers
 
| 0x00F || Finish Mod Retainers
 +
|-
 +
| 0x1F5 || LobbyLoginOperation related....
 +
|-
 +
| 0x1F6 || LobbyLoginOperation related....
 
|}
 
|}
 
</div>
 
</div>
Line 65: Line 69:
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
|-
 
|-
| 0x003 || Say Message
+
| 0x0C8 || [[GameOpcode:Tell Message (Server)|Tell Message]]
|-
 
| 0x0C8 || Tell Message
 
 
|-
 
|-
| 0x0C9 || Group Message
+
| 0x0C9 || [[GameOpcode:Group Message (Server)|Group Message]]
 
|-
 
|-
| 0x0CA || Tell Message Error
+
| 0x0CA || [[GameOpcode:Tell Message Error|Tell Message Error]]
 
|-
 
|-
| 0x0CB || Generic Log Message
+
| 0x0CB || [[GameOpcode:Generic Log Message|Generic Log Message]]
 
|}
 
|}
 
</div>
 
</div>
Line 83: Line 85:
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
|-
 
|-
| 0x003 || Say Message
+
| 0x0C8 || [[GameOpcode:Tell Message (Client)|Tell Message]]
|-
 
| 0x0C8 || Tell Message
 
 
|-
 
|-
| 0x0C9 || Group Message
+
| 0x0C9 || [[GameOpcode:Group Message (Client)|Group Message]]
 
|}
 
|}
 
</div>
 
</div>
Line 101: Line 101:
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
|-
 
|-
| 0x001 || Pong
+
| 0x001 || [[Game Opcodes:Pong|Pong]]
 
|-
 
|-
| 0x002 ||  
+
| 0x002 || [[Game Opcodes:Unknown:0x002|Unknown 0x002]]
 
|-
 
|-
| 0x003 || Chat Message
+
| 0x003 || [[GameOpcode:Say_Message_(Server)|Say Message]]
 
|-
 
|-
| 0x004 || Reset Engine
+
| 0x004 || [[Game Opcodes:Reset Engine|Reset Engine]]
 
|-
 
|-
| 0x005 || Set Map
+
| 0x005 || [[Game Opcodes:Set Map|Set Map]]
 
|-
 
|-
| 0x006 || Mass Delete Actor Start
+
| 0x006 || [[Game Opcodes:Mass Delete Actor Start|Mass Delete Actor Start]]
 
|-
 
|-
| 0x007 || Mass Delete Actor End
+
| 0x007 || [[Game Opcodes:Mass Delete Actor End|Mass Delete Actor End]]
 
|-
 
|-
| 0x008 || Actors to NOT Mass Delete
+
| 0x008 || [[Game Opcodes:Mass Delete Actor Body (x1)|Mass Delete Actor Body (x1)]]
 
|-
 
|-
| 0x009 || Actors to NOT Mass Delete (x10)
+
| 0x009 || [[Game Opcodes:Mass Delete Actor Body (x10)|Mass Delete Actor Body (x10)]]
 
|-
 
|-
| 0x00A || Actors to NOT Mass Delete (x20)
+
| 0x00A || [[Game Opcodes:Mass Delete Actor Body (x20)|Mass Delete Actor Body (x20)]]
 
|-
 
|-
| 0x00B || Actors to NOT Mass Delete (x40)
+
| 0x00B || [[Game Opcodes:Mass Delete Actor Body (x40)|Mass Delete Actor Body (x40)]]
 
|-
 
|-
| 0x00C || Set Music
+
| 0x00C || [[Game Opcodes:Set Music|Set Music]]
 
|-
 
|-
 
| 0x00D || [[Game Opcodes:Set Weather|Set Weather]]
 
| 0x00D || [[Game Opcodes:Set Weather|Set Weather]]
 
|-
 
|-
| 0x00E || Logout
+
| 0x00E || [[Game Opcodes:Logout|Logout]]
 
|-
 
|-
 
| 0x00F ||  
 
| 0x00F ||  
 
|-
 
|-
| 0x010 || Set Dalamud Phase
+
| 0x010 || [[Game Opcodes:Set Dalamud Phase|Set Dalamud Phase]]
|-
 
| 0x011 || Quit Game
 
 
|-
 
|-
| 0x0CA || Create Actor
+
| 0x011 || [[Game Opcodes:Quit Game|Quit Game]]
 
|-
 
|-
| 0x0CB || Delete Actor
+
| 0x0CA || [[Game Opcodes:Create Actor|Create Actor]]
 
|-
 
|-
| 0x0CC || Load Class Script for Actor
+
| 0x0CB || [[Game Opcodes:Remove Actor|Remove Actor]]
 
|-
 
|-
| 0x0CD || Unload Class Script
+
| 0x0CC || [[Game Opcodes:Load Class Script for Actor|Load Class Script for Actor]]
 
|-
 
|-
| 0x0CE || Set Actor Position
+
| 0x0CD || [[Game Opcodes:Unload Class Script|Unload Class Script]]
 
|-
 
|-
| 0x0CF || Move Actor to Position
+
| 0x0CE || [[Game Opcodes:Set Actor Position|Set Actor Position]]
 
|-
 
|-
| 0x0D0 || Set Actor Speeds
+
| 0x0CF || [[Game Opcodes:Move Actor to Position|Move Actor to Position]]
 
|-
 
|-
| 0x0D2 || DEPRECATED
+
| 0x0D0 || [[Game Opcodes:Set Actor Speeds|Set Actor Speeds]]
 
|-
 
|-
| 0x0D3 || Set Head to Actor (Animated)
+
| 0x0D2 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x0D4 || Turn Actor to Target
+
| 0x0D3 || [[Game Opcodes:Set Actor Target (Animated)|Set Actor Target (Animated)]]
 
|-
 
|-
| 0x0D6 || Set Actor Appearance (x32)
+
| 0x0D4 || [[Game Opcodes:Turn Actor to Target|Turn Actor to Target]]
 
|-
 
|-
| 0x0D7 || Set Actor Appearance (x16)
+
| 0x0D6 || [[Game Opcodes:Set Actor Appearance (x32)|Set Actor Appearance (x32)]]
 
|-
 
|-
| 0x0D8 || Bind BG MapObj to Actor
+
| 0x0D7 || [[Game Opcodes:Set Actor Appearance (x16)|Set Actor Appearance (x16)]]
 
|-
 
|-
| 0x0D9 || Play BG animation
+
| 0x0D8 || [[Game Opcodes:Bind BG MapObj to Actor|Bind BG MapObj to Actor]]
 
|-
 
|-
| 0x0DA || Play particle animation on actor (w.o stopping)
+
| 0x0D9 || [[Game Opcodes:Play BG animation|Play BG animation]]
 
|-
 
|-
| 0x0DB || Set Head to Actor (/w speed)
+
| 0x0DA || [[Game Opcodes:Play particle animation on actor (w.o stopping)|Play particle animation on actor (w.o stopping)]]
 
|-
 
|-
| 0x0DC || Set Head to Position (/w speed)
+
| 0x0DB || [[Game Opcodes:Set Head to Actor (/w speed)|Set Head to Actor (/w speed)]]
 
|-
 
|-
| 0x0DD || Set Actor Head Position (/w speed)
+
| 0x0DC || [[Game Opcodes:Set Head to Position (/w speed)|Set Head to Position (/w speed)]]
 
|-
 
|-
| 0x0DE || Reset Head
+
| 0x0DD || [[Game Opcodes:Set Actor Head Orientation (/w speed)|Set Actor Head Orientation (/w speed)]]
 
|-
 
|-
| 0x0DF || Set Actor Target
+
| 0x0DE || [[Game Opcodes:Reset Head|Reset Head]]
 
|-
 
|-
| 0x0E0 || Play Animation/Effect
+
| 0x0DF || [[Game Opcodes:Set Actor Target (Immediate) |Set Actor Target (Immediate) ]]
 
|-
 
|-
| 0x0E1 || Do Emote
+
| 0x0E0 || [[Game Opcodes:Play Animation/Effect|Play Animation/Effect]]
 
|-
 
|-
| 0x0E2 || Map Change & UI Change
+
| 0x0E1 || [[Game Opcodes:Do Emote|Do Emote]]
 
|-
 
|-
| 0x0E3 || Set Actor Quest Icon
+
| 0x0E2 || [[Game Opcodes:Map Change & UI Change|Map Change & UI Change]]
 
|-
 
|-
| 0x0E4 || Show/Hide Weapon
+
| 0x0E3 || [[Game Opcodes:Set Actor Quest Icon|Set Actor Quest Icon]]
 
|-
 
|-
| 0x0E5 || Show Countdown
+
| 0x0E4 || [[Game Opcodes:Show/Hide Weapon|Show/Hide Weapon]]
 
|-
 
|-
| 0x12C || DEPRECATED
+
| 0x0E5 || [[Game Opcodes:Show Countdown|Show Countdown]]
 
|-
 
|-
| 0x12E || SetTalkEventCondition
+
| 0x12C || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x12F || KickClientOrderEvent
+
| 0x12E || [[Game Opcodes:SetTalkEventCondition|SetTalkEventCondition]]
 
|-
 
|-
| 0x130 || StartServerOrderEventFunction
+
| 0x12F || [[Game Opcodes:KickClientOrderEvent|KickClientOrderEvent]]
 
|-
 
|-
| 0x131 || EndClientOrderEvent
+
| 0x130 || [[Game Opcodes:StartServerOrderEventFunction|StartServerOrderEventFunction]]
 
|-
 
|-
| 0x132 || Sets things up on PC creation (??)
+
| 0x131 || [[Game Opcodes:EndClientOrderEvent|EndClientOrderEvent]]
 
|-
 
|-
| 0x133 || General Data Packet
+
| 0x132 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x134 || Set Actor State
+
| 0x133 || [[Game Opcodes:General Data Packet|General Data Packet]]
 
|-
 
|-
| 0x135 ||  
+
| 0x134 || [[Game Opcodes:Set Actor MainState|Set Actor MainState]]
 
|-
 
|-
| 0x136 || SetEventStatus
+
| 0x136 || [[Game Opcodes:SetEventStatus|SetEventStatus]]
 
|-
 
|-
| 0x137 || Set Actor Work Values (SyncMemory)
+
| 0x137 || [[Game Opcodes:Set Actor Work Values (SyncMemory)|Set Actor Work Values (SyncMemory)]]
 
|-
 
|-
| 0x138 || SetTargetTime
+
| 0x138 || [[Game Opcodes:SetTargetTime|SetTargetTime]]
 
|-
 
|-
| 0x139 || Battle Action Result (x01 Log/Effect)
+
| 0x139 || [[Game Opcodes:Command Result (x01 Log/Effect)|Command Result (x01 Log/Effect)]]
 
|-
 
|-
| 0x13A || Battle Action Result (x10 Log/Effect)
+
| 0x13A || [[Game Opcodes:Command Result (x10 Log/Effect)|Command Result (x10 Log/Effect)]]
 
|-
 
|-
| 0x13B || Battle Action Result (x18 Log/Effect)
+
| 0x13B || [[Game Opcodes:Command Result (x18 Log/Effect)|Command Result (x18 Log/Effect)]]
 
|-
 
|-
| 0x13C || Battle Action Result (No Log/Effect)
+
| 0x13C || [[Game Opcodes:Command Result (No Log/Effect)|Command Result (No Log/Effect)]]
 
|-
 
|-
| 0x13D || Set Actor Name
+
| 0x13D || [[Game Opcodes:Set Actor Name|Set Actor Name]]
 
|-
 
|-
| 0x143 || Delete Group
+
| 0x143 || [[Game Opcodes:Delete Group|Delete Group]]
 
|-
 
|-
| 0x144 || Set Actor Animation
+
| 0x144 || [[Game Opcodes:Set Actor SubState|Set Actor SubState]]
 
|-
 
|-
| 0x145 || Set Actor Icon (ChangeActorExtraStat)
+
| 0x145 || [[Game Opcodes:Set Actor Icon (ChangeActorExtraStat)|Set Actor Icon (ChangeActorExtraStat)]]
 
|-
 
|-
| 0x146 || Inventory Chunk Start
+
| 0x146 || [[Game Opcodes:ItemPackage Chunk Start|ItemPackage Chunk Start]]
 
|-
 
|-
| 0x147 || Inventory Chunk End
+
| 0x147 || [[Game Opcodes:ItemPackage Chunk End|ItemPackage Chunk End]]
 
|-
 
|-
| 0x148 || Add Item (x01)
+
| 0x148 || [[Game Opcodes:Add Item (x01)|Add Item (x01)]]
 
|-
 
|-
| 0x149 || Add Item (x08, variable)
+
| 0x149 || [[Game Opcodes:Add Item (x08, variable)|Add Item (x08, variable)]]
 
|-
 
|-
| 0x14A || Add Item (x16)
+
| 0x14A || [[Game Opcodes:Add Item (x16)|Add Item (x16)]]
 
|-
 
|-
| 0x14B || Add Item (x32)
+
| 0x14B || [[Game Opcodes:Add Item (x32)|Add Item (x32)]]
 
|-
 
|-
| 0x14C || Add Item (x64)
+
| 0x14C || [[Game Opcodes:Add Item (x64)|Add Item (x64)]]
 
|-
 
|-
| 0x14D || Set Equipment Id (x01)
+
| 0x14D || [[Game Opcodes:Set Equipment Id (x01)|Set Equipment Id (x01)]]
 
|-
 
|-
| 0x14E || Set Equipment Id (x08, variable)
+
| 0x14E || [[Game Opcodes:Set Equipment Id (x08, variable)|Set Equipment Id (x08, variable)]]
 
|-
 
|-
| 0x14F || Set Equipment Id (x16)
+
| 0x14F || [[Game Opcodes:Set Equipment Id (x16)|Set Equipment Id (x16)]]
 
|-
 
|-
| 0x150 || Set Equipment Id (x32)
+
| 0x150 || [[Game Opcodes:Set Equipment Id (x32)|Set Equipment Id (x32)]]
 
|-
 
|-
| 0x151 || Set Equipment Id (x64)
+
| 0x151 || [[Game Opcodes:Set Equipment Id (x64)|Set Equipment Id (x64)]]
 
|-
 
|-
| 0x152 || Remove Item (x01)
+
| 0x152 || [[Game Opcodes:Remove Item (x01)|Remove Item (x01)]]
 
|-
 
|-
| 0x153 || Remove Item (x08, variable)
+
| 0x153 || [[Game Opcodes:Remove Item (x08, variable)|Remove Item (x08, variable)]]
 
|-
 
|-
| 0x154 || Remove Item (x16)
+
| 0x154 || [[Game Opcodes:Remove Item (x16)|Remove Item (x16)]]
 
|-
 
|-
| 0x155 || Remove Item (x32)
+
| 0x155 || [[Game Opcodes:Remove Item (x32)|Remove Item (x32)]]
 
|-
 
|-
| 0x156 || Remove Item (x64)
+
| 0x156 || [[Game Opcodes:Remove Item (x64)|Remove Item (x64)]]
 
|-
 
|-
| 0x157 || Text Sheet Message (Source Actor) (30b)
+
| 0x157 || [[Game Opcodes:Text Sheet Message (Source Actor) (30b)|Text Sheet Message (Source Actor) (30b)]]
 
|-
 
|-
| 0x158 || Text Sheet Message (Source Actor) (38b)
+
| 0x158 || [[Game Opcodes:Text Sheet Message (Source Actor) (38b)|Text Sheet Message (Source Actor) (38b)]]
 
|-
 
|-
| 0x159 || Text Sheet Message (Source Actor) (40b)
+
| 0x159 || [[Game Opcodes:Text Sheet Message (Source Actor) (40b)|Text Sheet Message (Source Actor) (40b)]]
 
|-
 
|-
| 0x15A || Text Sheet Message (Source Actor) (50b)
+
| 0x15A || [[Game Opcodes:Text Sheet Message (Source Actor) (50b)|Text Sheet Message (Source Actor) (50b)]]
 
|-
 
|-
| 0x15B || Text Sheet Message (Source Actor) (70b)
+
| 0x15B || [[Game Opcodes:Text Sheet Message (Source Actor) (70b)|Text Sheet Message (Source Actor) (70b)]]
 
|-
 
|-
| 0x15C || Text Sheet Message (Custom Sender) (48b)
+
| 0x15C || [[Game Opcodes:Text Sheet Message (Custom Sender) (48b)|Text Sheet Message (Custom Sender) (48b)]]
 
|-
 
|-
| 0x15D || Text Sheet Message (Custom Sender) (58b)
+
| 0x15D || [[Game Opcodes:Text Sheet Message (Custom Sender) (58b)|Text Sheet Message (Custom Sender) (58b)]]
 
|-
 
|-
| 0x15E || Text Sheet Message (Custom Sender) (68b)
+
| 0x15E || [[Game Opcodes:Text Sheet Message (Custom Sender) (68b)|Text Sheet Message (Custom Sender) (68b)]]
 
|-
 
|-
| 0x15F || Text Sheet Message (Custom Sender) (78b)
+
| 0x15F || [[Game Opcodes:Text Sheet Message (Custom Sender) (78b)|Text Sheet Message (Custom Sender) (78b)]]
 
|-
 
|-
| 0x160 || Text Sheet Message (Custom Sender) (98b)
+
| 0x160 || [[Game Opcodes:Text Sheet Message (Custom Sender) (98b)|Text Sheet Message (Custom Sender) (98b)]]
 
|-
 
|-
| 0x161 || Text Sheet Message (DispId Sender) (30b)
+
| 0x161 || [[Game Opcodes:Text Sheet Message (DispId Sender) (30b)|Text Sheet Message (DispId Sender) (30b)]]
 
|-
 
|-
| 0x162 || Text Sheet Message (DispId Sender) (38b)
+
| 0x162 || [[Game Opcodes:Text Sheet Message (DispId Sender) (38b)|Text Sheet Message (DispId Sender) (38b)]]
 
|-
 
|-
| 0x163 || Text Sheet Message (DispId Sender) (40b)
+
| 0x163 || [[Game Opcodes:Text Sheet Message (DispId Sender) (40b)|Text Sheet Message (DispId Sender) (40b)]]
 
|-
 
|-
| 0x164 || Text Sheet Message (DispId Sender) (50b)
+
| 0x164 || [[Game Opcodes:Text Sheet Message (DispId Sender) (50b)|Text Sheet Message (DispId Sender) (50b)]]
 
|-
 
|-
| 0x165 || Text Sheet Message (DispId Sender) (60b)
+
| 0x165 || [[Game Opcodes:Text Sheet Message (DispId Sender) (60b)|Text Sheet Message (DispId Sender) (60b)]]
 
|-
 
|-
| 0x166 || Text Sheet Message (No Source Actor) (28b)
+
| 0x166 || [[Game Opcodes:Text Sheet Message (No Source Actor) (28b)|Text Sheet Message (No Source Actor) (28b)]]
 
|-
 
|-
| 0x167 || Text Sheet Message (No Source Actor) (38b)
+
| 0x167 || [[Game Opcodes:Text Sheet Message (No Source Actor) (38b)|Text Sheet Message (No Source Actor) (38b)]]
 
|-
 
|-
| 0x168 || Text Sheet Message (No Source Actor) (38b)
+
| 0x168 || [[Game Opcodes:Text Sheet Message (No Source Actor) (38b)|Text Sheet Message (No Source Actor) (38b)]]
 
|-
 
|-
| 0x169 || Text Sheet Message (No Source Actor) (48b)
+
| 0x169 || [[Game Opcodes:Text Sheet Message (No Source Actor) (48b)|Text Sheet Message (No Source Actor) (48b)]]
 
|-
 
|-
| 0x16A || Text Sheet Message (No Source Actor) (68b)
+
| 0x16A || [[Game Opcodes:Text Sheet Message (No Source Actor) (68b)|Text Sheet Message (No Source Actor) (68b)]]
 
|-
 
|-
| 0x16B || SetNoticeEventCondition
+
| 0x16B || [[Game Opcodes:SetNoticeEventCondition|SetNoticeEventCondition]]
 
|-
 
|-
| 0x16C || SetEmoteEventCondition
+
| 0x16C || [[Game Opcodes:SetEmoteEventCondition|SetEmoteEventCondition]]
 
|-
 
|-
| 0x16D || Inventory Start
+
| 0x16D || [[Game Opcodes:Inventory Begin Change|Inventory Begin Change]]
 
|-
 
|-
| 0x16E || Inventory End
+
| 0x16E || [[Game Opcodes:Inventory End Change|Inventory End Change]]
 
|-
 
|-
| 0x16F || SetPushEventConditionWithCircle
+
| 0x16F || [[Game Opcodes:SetPushEventConditionWithCircle|SetPushEventConditionWithCircle]]
 
|-
 
|-
| 0x170 || SetPushEventConditionWithFan
+
| 0x170 || [[Game Opcodes:SetPushEventConditionWithFan|SetPushEventConditionWithFan]]
 
|-
 
|-
| 0x171 || DEPRECATED
+
| 0x171 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x172 || DEPRECATED
+
| 0x172 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x173 || DEPRECATED
+
| 0x173 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x174 || DEPRECATED
+
| 0x174 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x175 || SetPushEventConditionWithTriggerBox
+
| 0x175 || [[Game Opcodes:SetPushEventConditionWithTriggerBox|SetPushEventConditionWithTriggerBox]]
 
|-
 
|-
| 0x176 || Set Item Modifier (x1)
+
| 0x176 || [[Game Opcodes:Set Item Modifier (x1)|Set Item Modifier (x1)]]
 
|-
 
|-
| 0x177 || Set Status @ Index
+
| 0x177 || [[Game Opcodes:Set Status @ Index|Set Status @ Index]]
 
|-
 
|-
| 0x179 || Set All Status
+
| 0x179 || [[Game Opcodes:Set All Status|Set All Status]]
 
|-
 
|-
| 0x17A || Set Group Work Values
+
| 0x17A || [[Game Opcodes:Set Group Work Values|Set Group Work Values]]
 
|-
 
|-
| 0x17B || Set Actor In Different Zone
+
| 0x17B || [[Game Opcodes:Set Actor In Different Zone|Set Actor In Different Zone (ChangeShadowActorFlag)]]
 
|-
 
|-
| 0x17C || Group Packet Header
+
| 0x17C || [[Game Opcodes:Group Packet Header|Group Packet Header]]
 
|-
 
|-
| 0x17D || Group Begin
+
| 0x17D || [[Game Opcodes:Group Begin|Group Begin]]
 
|-
 
|-
| 0x17E || Group End
+
| 0x17E || [[Game Opcodes:Group End|Group End]]
 
|-
 
|-
| 0x17F || Group Members Body (x8, variable)
+
| 0x17F || [[Game Opcodes:Group Members Body (x8, variable)|Group Members Body (x8, variable)]]
 
|-
 
|-
| 0x180 || Group Members Body (x16)
+
| 0x180 || [[Game Opcodes:Group Members Body (x16)|Group Members Body (x16)]]
 
|-
 
|-
| 0x181 || Group Members Body (x32)
+
| 0x181 || [[Game Opcodes:Group Members Body (x32)|Group Members Body (x32)]]
 
|-
 
|-
| 0x182 || Group Members Body (x64)
+
| 0x182 || [[Game Opcodes:Group Members Body (x64)|Group Members Body (x64)]]
 
|-
 
|-
| 0x183 || Group Duty Members Body (x8, variable)
+
| 0x183 || [[Game Opcodes:Group Duty Members Body (x8, variable)|Group Duty Members Body (x8, variable)]]
 
|-
 
|-
| 0x184 || Group Duty Members Body (x16)
+
| 0x184 || [[Game Opcodes:Group Duty Members Body (x16)|Group Duty Members Body (x16)]]
 
|-
 
|-
| 0x185 || Group Duty Members Body (x32)
+
| 0x185 || [[Game Opcodes:Group Duty Members Body (x32)|Group Duty Members Body (x32)]]
 
|-
 
|-
| 0x186 || Group Duty Members Body (x64)
+
| 0x186 || [[Game Opcodes:Group Duty Members Body (x64)|Group Duty Members Body (x64)]]
 
|-
 
|-
| 0x187 || Set Occupany Group (DOUBLE CHECK!)
+
| 0x187 || [[Game Opcodes:Set_Occupancy_Group|Set Occupancy Group]] (DOUBLE CHECK!)
 
|-
 
|-
| 0x188 || Create Named Group (IE: LS)
+
| 0x188 || [[Game Opcodes:Create Named Group (IE: LS)|Create Named Group (IE: LS)]]
 
|-
 
|-
| 0x189 || Create Named Group (x8, variable)
+
| 0x189 || [[Game Opcodes:Create Named Group (x8, variable)|Create Named Group (x8, variable)]]
 
|-
 
|-
| 0x18A || Set Active Linkshell
+
| 0x18A || [[Game Opcodes:Set Active Linkshell|Set Active Linkshell]]
 
|-
 
|-
| 0x18B || Set Group LayoutID
+
| 0x18B || [[Game Opcodes:Set Group LayoutID|Set Group LayoutID]]
 
|-
 
|-
 
| 0x18C ||  
 
| 0x18C ||  
 
|-
 
|-
| 0x18D || Party Map Marker Update (x16, variable)
+
| 0x18D || [[Game Opcodes:Party Map Marker Update|Party Map Marker Update]] (x16, variable)
 
|-
 
|-
| 0x18E || ChangeSystemStat
+
| 0x18E || [[Game Opcodes:Set Retainer Star (ChangeSystemStat)|Set Retainer Star (ChangeSystemStat)]]
 
|-
 
|-
| 0x18F || Mass Set Item Modifier Begin
+
| 0x18F || [[Game Opcodes:Mass Set Item Modifier Begin|Mass Set Item Modifier Begin]]
 
|-
 
|-
| 0x190 || Mass Set Item Modifier (x2)
+
| 0x190 || [[Game Opcodes:Mass Set Item Modifier|Mass Set Item Modifier]]
 
|-
 
|-
| 0x191 || Mass Set Item Modifier End
+
| 0x191 || [[Game Opcodes:Mass Set Item Modifier End|Mass Set Item Modifier End]]
 
|-
 
|-
| 0x192 || Send Addiction Limit Message
+
| 0x192 || [[Game Opcodes:Send Addiction Limit Message|Send Addiction Limit Message]]
 
|-
 
|-
| 0x193 || Stops control (0x14) and starts (0x15).
+
| 0x193 || [[Game Opcodes:Stops control (0x14) and starts (0x15).|Stops control (0x14) and starts (0x15).]]
 
|-
 
|-
| 0x194 || Set Grand Company Info
+
| 0x194 || [[Game Opcodes:Set Grand Company Info|Set Grand Company Info]]
 
|-
 
|-
| 0x195 || Set Emnity Indicator
+
| 0x195 || [[Game Opcodes:Set Emnity Indicator|Set Emnity Indicator]]
 
|-
 
|-
| 0x196 || Set SpecialEventWork
+
| 0x196 || [[Game Opcodes:Set SpecialEventWork|Set SpecialEventWork]]
 
|-
 
|-
| 0x197 || Set Chocobo Appearance
+
| 0x197 || [[Game Opcodes:Set Chocobo Ride|Set Chocobo Ride]]
 
|-
 
|-
| 0x198 || Set Chocobo Name
+
| 0x198 || [[Game Opcodes:Set Chocobo Name|Set Chocobo Name]]
 
|-
 
|-
| 0x199 || Set Has Chocobo
+
| 0x199 || [[Game Opcodes:Set Has Chocobo|Set Has Chocobo]]
 
|-
 
|-
| 0x19A || Set Achievements Completed
+
| 0x19A || [[Game Opcodes:Set Achievements Completed|Set Achievements Completed]]
 
|-
 
|-
| 0x19B || Set Top Achievements
+
| 0x19B || [[Game Opcodes:Set Latest Achievements|Set Latest Achievements]]
 
|-
 
|-
| 0x19C || Set Total Achievement Points
+
| 0x19C || [[Game Opcodes:Set Total Achievement Points|Set Total Achievement Points]]
 
|-
 
|-
| 0x19D || Set Player Title
+
| 0x19D || [[Game Opcodes:Set Player Title|Set Player Title]]
 
|-
 
|-
| 0x19E || Achievement Earned Packet
+
| 0x19E || [[Game Opcodes:Achievement Earned Packet|Achievement Earned Packet]]
 
|-
 
|-
| 0x19F || Respond Achievement Completion Rate
+
| 0x19F || [[Game Opcodes:Respond Achievement Completion Rate|Respond Achievement Completion Rate]]
 
|-
 
|-
| 0x1A0 || Set Gobbue Appearance
+
| 0x1A0 || [[Game Opcodes:Set Gobbue Appearance|Set Gobbue Appearance]]
 
|-
 
|-
| 0x1A1 || Set Has Gobbue Mount
+
| 0x1A1 || [[Game Opcodes:Set Has Gobbue Mount|Set Has Gobbue Mount]]
 
|-
 
|-
| 0x1A2 || JobQuestCompleteTriple
+
| 0x1A2 || [[Game Opcodes:JobQuestCompleteTriple|JobQuestCompleteTriple]]
 
|-
 
|-
| 0x1A3 || Set Completed Quests (For Book)
+
| 0x1A3 || [[Game Opcodes:Set Cutscene Book Details|Set Cutscene Book Details]]
 
|-
 
|-
| 0x1A4 || Set Current Job
+
| 0x1A4 || [[Game Opcodes:Set Current Job|Set Current Job]]
 
|-
 
|-
| 0x1A5 || EntrustItem
+
| 0x1A5 || [[Game Opcodes:EntrustItem|EntrustItem]]
 
|-
 
|-
| 0x1A6 || HamletSupplyRanking
+
| 0x1A6 || [[Game Opcodes:HamletSupplyRanking|HamletSupplyRanking]]
 
|-
 
|-
| 0x1A7 || Set Dream Result (Required for wakeup)
+
| 0x1A7 || [[Game Opcodes:Set Dream Result (Required for wakeup)|Set Dream Result (Required for wakeup)]]
 
|-
 
|-
| 0x1A8 || HamletDefenseScore
+
| 0x1A8 || [[Game Opcodes:HamletDefenseScore|HamletDefenseScore]]
 
|-
 
|-
| 0x1C2 || DEPRECATED
+
| 0x1C2 || [[Game Opcodes:DEPRECATED|DEPRECATED]]
 
|-
 
|-
| 0x1C3 || Recruiting Started Response
+
| 0x1C3 || [[Game Opcodes:Recruiting Started Response|Recruiting Started Response]]
 
|-
 
|-
| 0x1C4 || Recruiting Ended Response
+
| 0x1C4 || [[Game Opcodes:Recruiting Ended Response|Recruiting Ended Response]]
 
|-
 
|-
| 0x1C5 || Recruiting State Response (Open Party)
+
| 0x1C5 || [[Game Opcodes:Recruiting State Response (Open Party)|Recruiting State Response (Open Party)]]
 
|-
 
|-
| 0x1C6 || Recruiting Acceptment Response
+
| 0x1C6 || [[Game Opcodes:Recruiting Acceptment Response|Recruiting Acceptment Response]]
 
|-
 
|-
| 0x1C7 || Recruitment Search Results
+
| 0x1C7 || [[Game Opcodes:Recruitment Search Results|Recruitment Search Results]]
 
|-
 
|-
| 0x1C8 || Get Recruitment Info
+
| 0x1C8 || [[Game Opcodes:Get Recruitment Info|Get Recruitment Info]]
 
|-
 
|-
| 0x1C9 || Add Blacklist Response
+
| 0x1C9 || [[Game Opcodes:Add Blacklist Response|Add Blacklist Response]]
 
|-
 
|-
| 0x1CA || Remove Blacklist Response
+
| 0x1CA || [[Game Opcodes:Remove Blacklist Response|Remove Blacklist Response]]
 
|-
 
|-
| 0x1CB || Send Blacklist  
+
| 0x1CB || [[Game Opcodes:Send Blacklist |Send Blacklist ]]
 
|-
 
|-
| 0x1CC || Add Friendlist Response
+
| 0x1CC || [[Game Opcodes:Add Friendlist Response|Add Friendlist Response]]
 
|-
 
|-
| 0x1CD || Remove Friendlist Response
+
| 0x1CD || [[Game Opcodes:Remove Friendlist Response|Remove Friendlist Response]]
 
|-
 
|-
| 0x1CE || Send Friendlist
+
| 0x1CE || [[Game Opcodes:Send Friendlist|Send Friendlist]]
 
|-
 
|-
| 0x1CF || Friend Status Update Response
+
| 0x1CF || [[Game Opcodes:Friend Status Update Response|Friend Status Update Response]]
 
|-
 
|-
| 0x1D0 || Faq Request Response
+
| 0x1D0 || [[Game Opcodes:Faq Request Response|Faq Request Response]]
 
|-
 
|-
| 0x1D1 || Faq Body Response
+
| 0x1D1 || [[Game Opcodes:Faq Body Response|Faq Body Response]]
 
|-
 
|-
| 0x1D2 || Send Issue Options
+
| 0x1D2 || [[Game Opcodes:Send Issue Options|Send Issue Options]]
 
|-
 
|-
| 0x1D3 || Makes GM Icon Reply appear
+
| 0x1D3 || [[Game Opcodes:Makes GM Icon Reply appear|Makes GM Icon Reply appear]]
 
|-
 
|-
| 0x1D4 || GM Message Response
+
| 0x1D4 || [[Game Opcodes:GM Message Response|GM Message Response]]
 
|-
 
|-
| 0x1D5 || GM Ticket Sent Response
+
| 0x1D5 || [[Game Opcodes:GM Ticket Sent Response|GM Ticket Sent Response]]
 
|-
 
|-
| 0x1D6 || Confirm GM ticket ended
+
| 0x1D6 || [[Game Opcodes:Confirm GM ticket ended|Confirm GM ticket ended]]
 
|-
 
|-
| 0x1D7 || Item Search Start
+
| 0x1D7 || [[Game Opcodes:Item Search Start|Item Search Start]]
 
|-
 
|-
| 0x1D8 || Item Search Result
+
| 0x1D8 || [[Game Opcodes:Item Search Result|Item Search Result]]
 
|-
 
|-
| 0x1D9 || Item Search End
+
| 0x1D9 || [[Game Opcodes:Item Search End|Item Search End]]
 
|-
 
|-
| 0x1DA || Retainer Search End
+
| 0x1DA || [[Game Opcodes:Retainer Search End|Retainer Search End]]
 
|-
 
|-
| 0x1DB || Retainer Search Results
+
| 0x1DB || [[Game Opcodes:Retainer Search Results|Retainer Search Results]]
 
|-
 
|-
| 0x1DC || Retainer Search Update
+
| 0x1DC || [[Game Opcodes:Retainer Search Update|Retainer Search Update]]
 
|-
 
|-
| 0x1DD || Retainer Search Transaction History
+
| 0x1DD || [[Game Opcodes:Retainer Search Transaction History|Retainer Search Transaction History]]
 
|-
 
|-
 
| 0x1DE ||  
 
| 0x1DE ||  
 
|-
 
|-
| 0x1DF || Player Search Information Response
+
| 0x1DF || [[Game Opcodes:Player Search Information Response|Player Search Information Response]]
 
|-
 
|-
| 0x1E0 || Player Search Comment Response
+
| 0x1E0 || [[Game Opcodes:Player Search Comment Response|Player Search Comment Response]]
 
|-
 
|-
| 0x1E1 || Close Item Search
+
| 0x1E1 || [[Game Opcodes:Close Item Search|Close Item Search]]
 
|-
 
|-
| 0x1F4 || DEPRECATED. GM?
+
| 0x1F4 || [[Game Opcodes:DEPRECATED. GM?|DEPRECATED. GM?]]
 
|-
 
|-
| 0x1F5 || DEPRECATED. GM?
+
| 0x1F5 || [[Game Opcodes:DEPRECATED. GM?|DEPRECATED. GM?]]
 
|-
 
|-
| 0x1F6 || DEPRECATED. GM?
+
| 0x1F6 || [[Game Opcodes:DEPRECATED. GM?|DEPRECATED. GM?]]
 
|}
 
|}
  
Line 502: Line 500:
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
! width="400px" style="text-align: center; font-size: 14px;" | Packet Name
 
|-
 
|-
| 0x001 || Ping
+
| 0x001 || [[Game Opcodes:Ping|Ping]]
 +
|-
 +
| 0x002 || [[Game Opcodes:Unknown:0x002|Unknown 0x002]]
 +
|-
 +
| 0x003 || [[GameOpcode:Say_Message_(Client)|Say Message]]
 +
|-
 +
| 0x006 || [[Game Opcodes:Client Langauge|Client Langauge]]
 +
|-
 +
| 0x007 || [[Game Opcodes:Unknown:0x007|Unknown 0x007]]
 +
|-
 +
| 0x0CA || [[Game Opcodes:Position Update|Position Update]]
 +
|-
 +
| 0x0CC || [[Game Opcodes:Target Locked|Target Locked]]
 +
|-
 +
| 0x0CD || [[Game Opcodes:Target Selected|Target Selected]]
 +
|-
 +
| 0x0CE || [[Game Opcodes:Starting/Ending Cutscene|Starting/Ending Cutscene]]
 +
|-
 +
| 0x0CF || [[Game Opcodes:Countdown Started|Countdown Started]]
 +
|-
 +
| 0x12D || [[Game Opcodes:Event Start Request|Event Start Request]]
 +
|-
 +
| 0x12E || [[Game Opcodes:Event Result|Event Result]]
 +
|-
 +
| 0x12F || [[Game Opcodes:Data Request|Data Request]]
 +
|-
 +
| 0x130 || [[Game Opcodes:Linkshell Active Request|Linkshell Active Request]]
 +
|-
 +
| 0x131 || [[Game Opcodes:Item Package Update Request|Item Package Update Request]]
 +
|-
 +
| 0x132 || [[Game Opcodes:Unknown 0x132|Unknown 0x132]]
 +
|-
 +
| 0x133 || [[Game Opcodes:Group Created|Group Created]]
 +
|-
 +
| 0x134 || [[Game Opcodes:Unknown 0x134|Unknown 0x134]]
 +
|-
 +
| 0x135 || [[Game Opcodes:Achievement Progress Request|Achievement Progress Request]]
 +
|-
 +
| 0x1C3 || [[Game Opcodes:Recruitment Start Request|Recruitment Start Request]]
 +
|-
 +
| 0x1C4 || [[Game Opcodes:Recruitment End Request|Recruitment End Request]]
 +
|-
 +
| 0x1C5 || [[Game Opcodes:Party Window Opened, State Request|Party Window Opened, State Request]]
 +
|-
 +
| 0x1C6 || [[Game Opcodes:Recruiting Accepted|Recruiting Accepted]]
 
|-
 
|-
| 0x002 ||  
+
| 0x1C7 || [[Game Opcodes:Search Result Request|Search Result Request]]
 
|-
 
|-
| 0x006 || Client Langauge
+
| 0x1C8 || [[Game Opcodes:Get Recruitment Details|Get Recruitment Details]]
 
|-
 
|-
| 0x0CA || Position Update
+
| 0x1C9 || [[Game Opcodes:Blacklist Add|Blacklist Add]]
 
|-
 
|-
| 0x0CD || Target Selected
+
| 0x1CA || [[Game Opcodes:Blacklist Remove|Blacklist Remove]]
 
|-
 
|-
| 0x0CE || Starting/Ending Cutscene
+
| 0x1CB || [[Game Opcodes:Blacklist Request|Blacklist Request]]
 
|-
 
|-
| 0x0CF || Countdown Started
+
| 0x1CC || [[Game Opcodes:Friendlist Add|Friendlist Add]]
 
|-
 
|-
| 0x12D || Event Start Request
+
| 0x1CD || [[Game Opcodes:Friendlist Remove|Friendlist Remove]]
 
|-
 
|-
| 0x12E || Event Result
+
| 0x1CE || [[Game Opcodes:Friendlist Request|Friendlist Request]]
 
|-
 
|-
| 0x12F || Data Request
+
| 0x1CF || [[Game Opcodes:Opcodes:Friendlist Status Request|Friendlist Status Request]]
 
|-
 
|-
| 0x131 || Item Package Update Request
+
| 0x1D0 || [[Game Opcodes:Opcodes:FAQ & Info List Request|FAQ & Info List Request]]
 
|-
 
|-
| 0x133 || Group Created
+
| 0x1D1 || [[Game Opcodes:Opcodes:FAQ & Info Body Request|FAQ & Info Body Request]]
 
|-
 
|-
| 0x1C3 || Recruitment Start Request
+
| 0x1D2 || [[Game Opcodes:Issue List Request|Issue List Request]]
 
|-
 
|-
| 0x1C4 || Recruitment End Request
+
| 0x1D3 || [[Game Opcodes:Opcodes:Is GM Ticket Active Request|Is GM Ticket Active Request]]
 
|-
 
|-
| 0x1C5 || Party Window Opened, State Request
+
| 0x1D4 || [[Game Opcodes:GM Response Request|GM Response Request]]
 
|-
 
|-
| 0x1C7 || Search Result Request
+
| 0x1D5 || [[Game Opcodes:GM Ticket Sent|GM Ticket Sent]]
 
|-
 
|-
| 0x1C8 || Current Recruitment Info Request
+
| 0x1D6 || [[Game Opcodes:End GM Ticket Request|End GM Ticket Request]]
 
|-
 
|-
| 0x1D7 || Track Retainer
+
| 0x1D7 || [[Game Opcodes:Track Retainer|Track Retainer]]
 
|-
 
|-
| 0x1D8 || Begin Item Category Search
+
| 0x1D8 || [[Game Opcodes:Begin Item Category Search|Begin Item Category Search]]
 
|-
 
|-
| 0x1D9 || Begin Retainer Search
+
| 0x1D9 || [[Game Opcodes:Begin Retainer Search|Begin Retainer Search]]
 
|-
 
|-
 
| 0x1DA ||  
 
| 0x1DA ||  
Line 546: Line 588:
 
| 0x1DB ||  
 
| 0x1DB ||  
 
|-
 
|-
| 0x1DC || Set Search Info
+
| 0x1DC || [[Game Opcodes:Set Search Info|Set Search Info]]
 
|-
 
|-
| 0x1DD || Begin Player Search
+
| 0x1DD || [[Game Opcodes:Begin Player Search|Begin Player Search]]
 
|-
 
|-
 
| 0x1DE ||  
 
| 0x1DE ||  

Latest revision as of 17:38, 28 May 2024

This is a list of all the various opcodes that FFXIV 1.23b uses. Empty names are unknown packets. Packets labeled `DEPRECATED` mean the code they responded to was probably macroed out in the retail build, and the client doesn't do anything when one is sent.

Lobby Channel

Server -> Client
Opcode Packet Name
0x001
0x002 Error
0x00C Account List
0x00D Character List
0x00E Modify Character Reply
0x00F Select Character Reply
0x010 Modify Retainers Reply
0x015 World List
0x016 Import Name List
0x017 Retainer List
0x1F5
Client -> Server
Opcode Packet Name
0x003 Get Characters
0x004 Select Character
0x005 Get Accounts
0x006
0x00B Modify Character
0x00F Finish Mod Retainers
0x1F5 LobbyLoginOperation related....
0x1F6 LobbyLoginOperation related....

Chat Channel

Server -> Client
Opcode Packet Name
0x0C8 Tell Message
0x0C9 Group Message
0x0CA Tell Message Error
0x0CB Generic Log Message
Client -> Server
Opcode Packet Name
0x0C8 Tell Message
0x0C9 Group Message

Zone Channel

Server -> Client
Opcode Packet Name
0x001 Pong
0x002 Unknown 0x002
0x003 Say Message
0x004 Reset Engine
0x005 Set Map
0x006 Mass Delete Actor Start
0x007 Mass Delete Actor End
0x008 Mass Delete Actor Body (x1)
0x009 Mass Delete Actor Body (x10)
0x00A Mass Delete Actor Body (x20)
0x00B Mass Delete Actor Body (x40)
0x00C Set Music
0x00D Set Weather
0x00E Logout
0x00F
0x010 Set Dalamud Phase
0x011 Quit Game
0x0CA Create Actor
0x0CB Remove Actor
0x0CC Load Class Script for Actor
0x0CD Unload Class Script
0x0CE Set Actor Position
0x0CF Move Actor to Position
0x0D0 Set Actor Speeds
0x0D2 DEPRECATED
0x0D3 Set Actor Target (Animated)
0x0D4 Turn Actor to Target
0x0D6 Set Actor Appearance (x32)
0x0D7 Set Actor Appearance (x16)
0x0D8 Bind BG MapObj to Actor
0x0D9 Play BG animation
0x0DA Play particle animation on actor (w.o stopping)
0x0DB Set Head to Actor (/w speed)
0x0DC Set Head to Position (/w speed)
0x0DD Set Actor Head Orientation (/w speed)
0x0DE Reset Head
0x0DF Set Actor Target (Immediate)
0x0E0 Play Animation/Effect
0x0E1 Do Emote
0x0E2 Map Change & UI Change
0x0E3 Set Actor Quest Icon
0x0E4 Show/Hide Weapon
0x0E5 Show Countdown
0x12C DEPRECATED
0x12E SetTalkEventCondition
0x12F KickClientOrderEvent
0x130 StartServerOrderEventFunction
0x131 EndClientOrderEvent
0x132 DEPRECATED
0x133 General Data Packet
0x134 Set Actor MainState
0x136 SetEventStatus
0x137 Set Actor Work Values (SyncMemory)
0x138 SetTargetTime
0x139 Command Result (x01 Log/Effect)
0x13A Command Result (x10 Log/Effect)
0x13B Command Result (x18 Log/Effect)
0x13C Command Result (No Log/Effect)
0x13D Set Actor Name
0x143 Delete Group
0x144 Set Actor SubState
0x145 Set Actor Icon (ChangeActorExtraStat)
0x146 ItemPackage Chunk Start
0x147 ItemPackage Chunk End
0x148 Add Item (x01)
0x149 Add Item (x08, variable)
0x14A Add Item (x16)
0x14B Add Item (x32)
0x14C Add Item (x64)
0x14D Set Equipment Id (x01)
0x14E Set Equipment Id (x08, variable)
0x14F Set Equipment Id (x16)
0x150 Set Equipment Id (x32)
0x151 Set Equipment Id (x64)
0x152 Remove Item (x01)
0x153 Remove Item (x08, variable)
0x154 Remove Item (x16)
0x155 Remove Item (x32)
0x156 Remove Item (x64)
0x157 Text Sheet Message (Source Actor) (30b)
0x158 Text Sheet Message (Source Actor) (38b)
0x159 Text Sheet Message (Source Actor) (40b)
0x15A Text Sheet Message (Source Actor) (50b)
0x15B Text Sheet Message (Source Actor) (70b)
0x15C Text Sheet Message (Custom Sender) (48b)
0x15D Text Sheet Message (Custom Sender) (58b)
0x15E Text Sheet Message (Custom Sender) (68b)
0x15F Text Sheet Message (Custom Sender) (78b)
0x160 Text Sheet Message (Custom Sender) (98b)
0x161 Text Sheet Message (DispId Sender) (30b)
0x162 Text Sheet Message (DispId Sender) (38b)
0x163 Text Sheet Message (DispId Sender) (40b)
0x164 Text Sheet Message (DispId Sender) (50b)
0x165 Text Sheet Message (DispId Sender) (60b)
0x166 Text Sheet Message (No Source Actor) (28b)
0x167 Text Sheet Message (No Source Actor) (38b)
0x168 Text Sheet Message (No Source Actor) (38b)
0x169 Text Sheet Message (No Source Actor) (48b)
0x16A Text Sheet Message (No Source Actor) (68b)
0x16B SetNoticeEventCondition
0x16C SetEmoteEventCondition
0x16D Inventory Begin Change
0x16E Inventory End Change
0x16F SetPushEventConditionWithCircle
0x170 SetPushEventConditionWithFan
0x171 DEPRECATED
0x172 DEPRECATED
0x173 DEPRECATED
0x174 DEPRECATED
0x175 SetPushEventConditionWithTriggerBox
0x176 Set Item Modifier (x1)
0x177 Set Status @ Index
0x179 Set All Status
0x17A Set Group Work Values
0x17B Set Actor In Different Zone (ChangeShadowActorFlag)
0x17C Group Packet Header
0x17D Group Begin
0x17E Group End
0x17F Group Members Body (x8, variable)
0x180 Group Members Body (x16)
0x181 Group Members Body (x32)
0x182 Group Members Body (x64)
0x183 Group Duty Members Body (x8, variable)
0x184 Group Duty Members Body (x16)
0x185 Group Duty Members Body (x32)
0x186 Group Duty Members Body (x64)
0x187 Set Occupancy Group (DOUBLE CHECK!)
0x188 Create Named Group (IE: LS)
0x189 Create Named Group (x8, variable)
0x18A Set Active Linkshell
0x18B Set Group LayoutID
0x18C
0x18D Party Map Marker Update (x16, variable)
0x18E Set Retainer Star (ChangeSystemStat)
0x18F Mass Set Item Modifier Begin
0x190 Mass Set Item Modifier
0x191 Mass Set Item Modifier End
0x192 Send Addiction Limit Message
0x193 Stops control (0x14) and starts (0x15).
0x194 Set Grand Company Info
0x195 Set Emnity Indicator
0x196 Set SpecialEventWork
0x197 Set Chocobo Ride
0x198 Set Chocobo Name
0x199 Set Has Chocobo
0x19A Set Achievements Completed
0x19B Set Latest Achievements
0x19C Set Total Achievement Points
0x19D Set Player Title
0x19E Achievement Earned Packet
0x19F Respond Achievement Completion Rate
0x1A0 Set Gobbue Appearance
0x1A1 Set Has Gobbue Mount
0x1A2 JobQuestCompleteTriple
0x1A3 Set Cutscene Book Details
0x1A4 Set Current Job
0x1A5 EntrustItem
0x1A6 HamletSupplyRanking
0x1A7 Set Dream Result (Required for wakeup)
0x1A8 HamletDefenseScore
0x1C2 DEPRECATED
0x1C3 Recruiting Started Response
0x1C4 Recruiting Ended Response
0x1C5 Recruiting State Response (Open Party)
0x1C6 Recruiting Acceptment Response
0x1C7 Recruitment Search Results
0x1C8 Get Recruitment Info
0x1C9 Add Blacklist Response
0x1CA Remove Blacklist Response
0x1CB Send Blacklist
0x1CC Add Friendlist Response
0x1CD Remove Friendlist Response
0x1CE Send Friendlist
0x1CF Friend Status Update Response
0x1D0 Faq Request Response
0x1D1 Faq Body Response
0x1D2 Send Issue Options
0x1D3 Makes GM Icon Reply appear
0x1D4 GM Message Response
0x1D5 GM Ticket Sent Response
0x1D6 Confirm GM ticket ended
0x1D7 Item Search Start
0x1D8 Item Search Result
0x1D9 Item Search End
0x1DA Retainer Search End
0x1DB Retainer Search Results
0x1DC Retainer Search Update
0x1DD Retainer Search Transaction History
0x1DE
0x1DF Player Search Information Response
0x1E0 Player Search Comment Response
0x1E1 Close Item Search
0x1F4 DEPRECATED. GM?
0x1F5 DEPRECATED. GM?
0x1F6 DEPRECATED. GM?
Client -> Server
Opcode Packet Name
0x001 Ping
0x002 Unknown 0x002
0x003 Say Message
0x006 Client Langauge
0x007 Unknown 0x007
0x0CA Position Update
0x0CC Target Locked
0x0CD Target Selected
0x0CE Starting/Ending Cutscene
0x0CF Countdown Started
0x12D Event Start Request
0x12E Event Result
0x12F Data Request
0x130 Linkshell Active Request
0x131 Item Package Update Request
0x132 Unknown 0x132
0x133 Group Created
0x134 Unknown 0x134
0x135 Achievement Progress Request
0x1C3 Recruitment Start Request
0x1C4 Recruitment End Request
0x1C5 Party Window Opened, State Request
0x1C6 Recruiting Accepted
0x1C7 Search Result Request
0x1C8 Get Recruitment Details
0x1C9 Blacklist Add
0x1CA Blacklist Remove
0x1CB Blacklist Request
0x1CC Friendlist Add
0x1CD Friendlist Remove
0x1CE Friendlist Request
0x1CF Friendlist Status Request
0x1D0 FAQ & Info List Request
0x1D1 FAQ & Info Body Request
0x1D2 Issue List Request
0x1D3 Is GM Ticket Active Request
0x1D4 GM Response Request
0x1D5 GM Ticket Sent
0x1D6 End GM Ticket Request
0x1D7 Track Retainer
0x1D8 Begin Item Category Search
0x1D9 Begin Retainer Search
0x1DA
0x1DB
0x1DC Set Search Info
0x1DD Begin Player Search
0x1DE
0x1DF Begin Item Name Search